subsurface/qt-ui/profile/diveprofileitem.h

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#ifndef DIVEPROFILEITEM_H
#define DIVEPROFILEITEM_H
#include <QObject>
#include <QGraphicsPolygonItem>
#include "graphicsview-common.h"
#include "divelineitem.h"
/* This is the Profile Item, it should be used for quite a lot of things
on the profile view. The usage should be pretty simple:
DiveProfileItem *profile = new DiveProfileItem();
profile->setVerticalAxis( profileYAxis );
profile->setHorizontalAxis( timeAxis );
profile->setModel( DiveDataModel );
profile->setHorizontalDataColumn( DiveDataModel::TIME );
profile->setVerticalDataColumn( DiveDataModel::DEPTH );
scene()->addItem(profile);
This is a generically item and should be used as a base for others, I think...
*/
class DivePlotDataModel;
class DiveTextItem;
class DiveCartesianAxis;
class QAbstractTableModel;
struct plot_data;
class AbstractProfilePolygonItem : public QObject, public QGraphicsPolygonItem{
Q_OBJECT
Q_PROPERTY(QPointF pos WRITE setPos READ pos)
Q_PROPERTY(qreal x WRITE setX READ x)
Q_PROPERTY(qreal y WRITE setY READ y)
public:
AbstractProfilePolygonItem();
void setVerticalAxis(DiveCartesianAxis *vertical);
void setHorizontalAxis(DiveCartesianAxis *horizontal);
void setModel(DivePlotDataModel *model);
void setHorizontalDataColumn(int column);
void setVerticalDataColumn(int column);
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0) = 0;
public slots:
virtual void preferencesChanged();
virtual void modelDataChanged();
protected:
DiveCartesianAxis *hAxis;
DiveCartesianAxis *vAxis;
DivePlotDataModel *dataModel;
int hDataColumn;
int vDataColumn;
QList<DiveTextItem*> texts;
};
class DiveProfileItem : public AbstractProfilePolygonItem{
Q_OBJECT
public:
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
virtual void modelDataChanged();
virtual void preferencesChanged();
void plot_depth_sample(struct plot_data *entry,QFlags<Qt::AlignmentFlag> flags,const QColor& color);
private:
unsigned int show_reported_ceiling;
unsigned int reported_ceiling_in_red;
};
class DiveTemperatureItem : public AbstractProfilePolygonItem{
Q_OBJECT
public:
DiveTemperatureItem();
virtual void modelDataChanged();
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
private:
void createTextItem(int seconds, int mkelvin);
};
class DiveGasPressureItem : public AbstractProfilePolygonItem{
Q_OBJECT
public:
virtual void modelDataChanged();
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
private:
void plot_pressure_value(int mbar, int sec, QFlags<Qt::AlignmentFlag> align);
void plot_gas_value(int mbar, int sec, QFlags<Qt::AlignmentFlag> align, int o2, int he);
QVector<QPolygonF> polygons;
};
class DiveCalculatedCeiling : public AbstractProfilePolygonItem{
Q_OBJECT
public:
DiveCalculatedCeiling();
virtual void modelDataChanged();
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
virtual void preferencesChanged();
private:
DiveTextItem *gradientFactor;
};
class DiveReportedCeiling : public AbstractProfilePolygonItem{
Q_OBJECT
public:
virtual void modelDataChanged();
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
virtual void preferencesChanged();
};
class DiveCalculatedTissue : public DiveCalculatedCeiling {
Q_OBJECT
public:
DiveCalculatedTissue();
void preferencesChanged();
};
class MeanDepthLine : public DiveLineItem {
Q_OBJECT
public:
MeanDepthLine();
void setMeanDepth(int value);
void setLine(qreal x1, qreal y1, qreal x2, qreal y2);
private:
int meanDepth;
DiveTextItem *leftText;
DiveTextItem *rightText;
};
class PartialPressureGasItem : public AbstractProfilePolygonItem{
Q_OBJECT
public:
PartialPressureGasItem();
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
virtual void modelDataChanged();
virtual void preferencesChanged();
void setThreshouldSettingsKey(const QString& threshouldSettingsKey);
void setVisibilitySettingsKey(const QString& setVisibilitySettingsKey);
void setColors(const QColor& normalColor, const QColor& alertColor);
private:
QPolygonF alertPoly;
QString threshouldKey;
QString visibilityKey;
QColor normalColor;
QColor alertColor;
};
#endif