subsurface/core/subsurface-float.h

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// SPDX-License-Identifier: GPL-2.0
#ifndef SUBSURFACE_FLOAT_H
#define SUBSURFACE_FLOAT_H
#include <math.h>
static inline bool nearly_equal(double a, double b)
{
return fabs(a - b) <= 1e-6 * fmax(fabs(a), fabs(b));
}
static inline bool nearly_0(double fp)
{
return fabs(fp) <= 1e-6;
}
#endif // SUBSURFACE_FLOAT_H