subsurface/commands/command_device.h

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// SPDX-License-Identifier: GPL-2.0
// Note: this header file is used by the undo-machinery and should not be included elsewhere.
#ifndef COMMAND_DEVICE_H
#define COMMAND_DEVICE_H
#include "command_base.h"
#include "core/device.h"
struct device;
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
class RemoveDevice final : public Base {
public:
RemoveDevice(int index);
private:
// for undo
device dev;
// for redo
int index;
void undo() override;
void redo() override;
bool workToBeDone() override;
};
class EditDeviceNickname final : public Base {
public:
EditDeviceNickname(int index, const QString &nickname);
private:
// for redo and undo
int index;
std::string nickname;
void undo() override;
void redo() override;
bool workToBeDone() override;
};
} // namespace Command
#endif