subsurface/core/checkcloudconnection.cpp

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// SPDX-License-Identifier: GPL-2.0
#include <QObject>
#include <QTimer>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QEventLoop>
cloudstorage: try to pick between multiple cloud servers The backend infrastructure will soon be able to support more than one cloud server which automagically stay in sync with each other. One critical requirement for that to work is that once a session was started with one of the servers, the complete session happens with that server - we must not switch from server to server while doing a git transaction. To make sure that's the case, we aren't trying to use DNS tricks to make this load balancing scheme work, but instead try to determine at program start which server is the best one to use. Right now this is super simplistic. Two servers, one in the US, one in Europe. By default we use the European server (most of our users appear to be in Europe), but if we can figure out that the client is actually in the Americas, use the US server. We might improve that heuristic over time, but as a first attempt it seems not entirely bogus. The way this is implemented is a simple combination of two free webservices that together appear to give us a very reliable estimate which continent the user is located on. api.ipify.org gives us our external IP address ip-api.com gives us the continent that IP address is on If any of this fails or takes too long to respond, we simply ignore it since either server will work. One oddity is that if we decide to change servers we only change the settings that are stored on disk, not the runtime preferences. This goes back to the comment above that we have to avoid changing servers in mid sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-04-11 01:03:08 +00:00
#include <QHostAddress>
#include "pref.h"
#include "qthelper.h"
#include "git-access.h"
#include "errorhelper.h"
#include "core/format.h"
cloudstorage: try to pick between multiple cloud servers The backend infrastructure will soon be able to support more than one cloud server which automagically stay in sync with each other. One critical requirement for that to work is that once a session was started with one of the servers, the complete session happens with that server - we must not switch from server to server while doing a git transaction. To make sure that's the case, we aren't trying to use DNS tricks to make this load balancing scheme work, but instead try to determine at program start which server is the best one to use. Right now this is super simplistic. Two servers, one in the US, one in Europe. By default we use the European server (most of our users appear to be in Europe), but if we can figure out that the client is actually in the Americas, use the US server. We might improve that heuristic over time, but as a first attempt it seems not entirely bogus. The way this is implemented is a simple combination of two free webservices that together appear to give us a very reliable estimate which continent the user is located on. api.ipify.org gives us our external IP address ip-api.com gives us the continent that IP address is on If any of this fails or takes too long to respond, we simply ignore it since either server will work. One oddity is that if we decide to change servers we only change the settings that are stored on disk, not the runtime preferences. This goes back to the comment above that we have to avoid changing servers in mid sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-04-11 01:03:08 +00:00
#include "core/subsurface-string.h"
#include "core/membuffer.h"
cloudstorage: try to pick between multiple cloud servers The backend infrastructure will soon be able to support more than one cloud server which automagically stay in sync with each other. One critical requirement for that to work is that once a session was started with one of the servers, the complete session happens with that server - we must not switch from server to server while doing a git transaction. To make sure that's the case, we aren't trying to use DNS tricks to make this load balancing scheme work, but instead try to determine at program start which server is the best one to use. Right now this is super simplistic. Two servers, one in the US, one in Europe. By default we use the European server (most of our users appear to be in Europe), but if we can figure out that the client is actually in the Americas, use the US server. We might improve that heuristic over time, but as a first attempt it seems not entirely bogus. The way this is implemented is a simple combination of two free webservices that together appear to give us a very reliable estimate which continent the user is located on. api.ipify.org gives us our external IP address ip-api.com gives us the continent that IP address is on If any of this fails or takes too long to respond, we simply ignore it since either server will work. One oddity is that if we decide to change servers we only change the settings that are stored on disk, not the runtime preferences. This goes back to the comment above that we have to avoid changing servers in mid sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-04-11 01:03:08 +00:00
#include "core/settings/qPrefCloudStorage.h"
#include "checkcloudconnection.h"
CheckCloudConnection::CheckCloudConnection(QObject *parent) :
QObject(parent),
reply(0)
{
}
cloudstorage: try to pick between multiple cloud servers The backend infrastructure will soon be able to support more than one cloud server which automagically stay in sync with each other. One critical requirement for that to work is that once a session was started with one of the servers, the complete session happens with that server - we must not switch from server to server while doing a git transaction. To make sure that's the case, we aren't trying to use DNS tricks to make this load balancing scheme work, but instead try to determine at program start which server is the best one to use. Right now this is super simplistic. Two servers, one in the US, one in Europe. By default we use the European server (most of our users appear to be in Europe), but if we can figure out that the client is actually in the Americas, use the US server. We might improve that heuristic over time, but as a first attempt it seems not entirely bogus. The way this is implemented is a simple combination of two free webservices that together appear to give us a very reliable estimate which continent the user is located on. api.ipify.org gives us our external IP address ip-api.com gives us the continent that IP address is on If any of this fails or takes too long to respond, we simply ignore it since either server will work. One oddity is that if we decide to change servers we only change the settings that are stored on disk, not the runtime preferences. This goes back to the comment above that we have to avoid changing servers in mid sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-04-11 01:03:08 +00:00
// two free APIs to figure out where we are
#define GET_EXTERNAL_IP_API "http://api.ipify.org"
#define GET_CONTINENT_API "http://ip-api.com/line/%1?fields=continent"
// our own madeup API to make sure we are talking to a Subsurface cloud server
#define TEAPOT "/make-latte?number-of-shots=3"
#define HTTP_I_AM_A_TEAPOT 418
#define MILK "Linus does not like non-fat milk"
bool CheckCloudConnection::checkServer()
{
if (verbose)
report_info("Checking cloud connection...");
QEventLoop loop;
QNetworkAccessManager *mgr = new QNetworkAccessManager();
do {
QNetworkRequest request;
request.setRawHeader("Accept", "text/plain");
request.setRawHeader("User-Agent", getUserAgent().toUtf8());
request.setUrl(QString(prefs.cloud_base_url) + TEAPOT);
reply = mgr->get(request);
QTimer timer;
timer.setSingleShot(true);
connect(&timer, &QTimer::timeout, &loop, &QEventLoop::quit);
connect(reply, &QNetworkReply::finished, &loop, &QEventLoop::quit);
connect(reply, &QNetworkReply::sslErrors, this, &CheckCloudConnection::sslErrors);
for (int seconds = 1; seconds <= prefs.cloud_timeout; seconds++) {
timer.start(1000); // wait the given number of seconds (default 5)
loop.exec();
if (timer.isActive()) {
// didn't time out, did we get the right response?
timer.stop();
if (reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() == HTTP_I_AM_A_TEAPOT &&
reply->readAll() == QByteArray(MILK)) {
reply->deleteLater();
mgr->deleteLater();
if (verbose)
qWarning() << "Cloud storage: successfully checked connection to cloud server";
return true;
}
} else if (seconds < prefs.cloud_timeout) {
QString text = tr("Waiting for cloud connection (%n second(s) passed)", "", seconds);
git_storage_update_progress(qPrintable(text));
} else {
disconnect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
reply->abort();
}
}
if (verbose)
qDebug() << "connection test to cloud server" << prefs.cloud_base_url << "failed" <<
reply->error() << reply->errorString() <<
reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() <<
reply->readAll();
} while (nextServer());
// if none of the servers was reachable, update the user and switch to git_local_only
git_storage_update_progress(qPrintable(tr("Cloud connection failed")));
git_local_only = true;
reply->deleteLater();
mgr->deleteLater();
if (verbose)
qWarning() << "Cloud storage: unable to connect to cloud server";
return false;
}
void CheckCloudConnection::sslErrors(const QList<QSslError> &errorList)
{
qDebug() << "Received error response trying to set up https connection with cloud storage backend:";
for (QSslError err: errorList)
qDebug() << err.errorString();
}
bool CheckCloudConnection::nextServer()
{
struct serverTried {
const char *server;
bool tried;
};
static struct serverTried cloudServers[] = {
{ CLOUD_HOST_EU, false },
{ CLOUD_HOST_US, false },
{ CLOUD_HOST_E2, false },
{ CLOUD_HOST_U2, false }
};
const char *server = nullptr;
for (serverTried &item: cloudServers) {
if (strstr(prefs.cloud_base_url, item.server))
item.tried = true;
else if (item.tried == false)
server = item.server;
}
if (server) {
int s = strlen(server);
char *baseurl = (char *)malloc(10 + s);
strcpy(baseurl, "https://");
strncat(baseurl, server, s);
strcat(baseurl, "/");
qDebug() << "failed to connect to" << prefs.cloud_base_url << "next server to try: " << baseurl;
prefs.cloud_base_url = baseurl;
git_storage_update_progress(qPrintable(tr("Trying different cloud server...")));
return true;
}
qDebug() << "failed to connect to any of the Subsurface cloud servers, giving up";
return false;
}
cloudstorage: try to pick between multiple cloud servers The backend infrastructure will soon be able to support more than one cloud server which automagically stay in sync with each other. One critical requirement for that to work is that once a session was started with one of the servers, the complete session happens with that server - we must not switch from server to server while doing a git transaction. To make sure that's the case, we aren't trying to use DNS tricks to make this load balancing scheme work, but instead try to determine at program start which server is the best one to use. Right now this is super simplistic. Two servers, one in the US, one in Europe. By default we use the European server (most of our users appear to be in Europe), but if we can figure out that the client is actually in the Americas, use the US server. We might improve that heuristic over time, but as a first attempt it seems not entirely bogus. The way this is implemented is a simple combination of two free webservices that together appear to give us a very reliable estimate which continent the user is located on. api.ipify.org gives us our external IP address ip-api.com gives us the continent that IP address is on If any of this fails or takes too long to respond, we simply ignore it since either server will work. One oddity is that if we decide to change servers we only change the settings that are stored on disk, not the runtime preferences. This goes back to the comment above that we have to avoid changing servers in mid sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2021-04-11 01:03:08 +00:00
void CheckCloudConnection::pickServer()
{
QNetworkRequest request(QString(GET_EXTERNAL_IP_API));
request.setRawHeader("Accept", "text/plain");
request.setRawHeader("User-Agent", getUserAgent().toUtf8());
QNetworkAccessManager *mgr = new QNetworkAccessManager();
connect(mgr, &QNetworkAccessManager::finished, this, &CheckCloudConnection::gotIP);
mgr->get(request);
}
void CheckCloudConnection::gotIP(QNetworkReply *reply)
{
if (reply->error() != QNetworkReply::NoError) {
// whatever, just use the default host
if (verbose)
qDebug() << __FUNCTION__ << "got error reply from ip webservice - not changing cloud host";
return;
}
QString addressString = reply->readAll();
// use the QHostAddress constructor as a convenient way to validate that this is indeed an IP address
// but then don't do annything with the QHostAdress - we need the address string...
QHostAddress addr(addressString);
if (addr.isNull()) {
// this isn't an address, don't try to update the cloud host
if (verbose)
qDebug() << __FUNCTION__ << "returned address doesn't appear to be valid (" << addressString << ") - not changing cloud host";
return;
}
if (verbose)
qDebug() << "IP used for cloud server access" << addressString;
// now figure out which continent we are on
QNetworkRequest request(QString(GET_CONTINENT_API).arg(addressString));
request.setRawHeader("Accept", "text/plain");
request.setRawHeader("User-Agent", getUserAgent().toUtf8());
QNetworkAccessManager *mgr = new QNetworkAccessManager();
connect(mgr, &QNetworkAccessManager::finished, this, &CheckCloudConnection::gotContinent);
mgr->get(request);
}
void CheckCloudConnection::gotContinent(QNetworkReply *reply)
{
if (reply->error() != QNetworkReply::NoError) {
// whatever, just use the default host
if (verbose)
qDebug() << __FUNCTION__ << "got error reply from ip location webservice - not changing cloud host";
return;
}
QString continentString = reply->readAll();
// in most cases this response comes back too late for us - we may already have
// started to talk to the cloud server (this certinaly seems to be the case when
// we use the cloud storage as default file). So instead of potentially changing
// the server that is used in mid connection, let's just update what's stored in
// our settings so the next time we'll use the server that's closer.
// of course, right now the logic for that is very simplistic. Use the US server
// when in the Americas, the EU server otherwise. This may need a better algorithm
// at some point, but for now it seems good enough
const char *base_url;
if (continentString.contains("America", Qt::CaseInsensitive))
base_url = "https://" CLOUD_HOST_US "/";
else
base_url = "https://" CLOUD_HOST_EU "/";
if (!same_string(base_url, prefs.cloud_base_url)) {
if (verbose)
qDebug() << "remember cloud server" << base_url << "based on IP location in " << continentString;
qPrefCloudStorage::instance()->store_cloud_base_url(base_url);
}
}
// helper to be used from C code
extern "C" bool canReachCloudServer(struct git_info *info)
{
if (verbose)
qWarning() << "Cloud storage: checking connection to cloud server" << info->url.c_str();
bool connection = CheckCloudConnection().checkServer();
if (info->url.find(prefs.cloud_base_url) == std::string::npos) {
// we switched the cloud URL - likely because we couldn't reach the server passed in
// the strstr with the offset is designed so we match the right component in the name;
// the cloud_base_url ends with a '/', so we need the text starting at "git/..."
size_t pos = info->url.find("org/git/");
if (pos != std::string::npos) {
info->url = format_string_std("%s%s", prefs.cloud_base_url, info->url.c_str() + pos + 4);
if (verbose)
qDebug() << "updating remote to: " << info->url.c_str();
}
}
return connection;
}