subsurface/qt-ui/downloadfromdivecomputer.cpp

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#include "downloadfromdivecomputer.h"
#include "ui_downloadfromdivecomputer.h"
#include "../libdivecomputer.h"
#include "../helpers.h"
#include "../display.h"
#include "../divelist.h"
#include "mainwindow.h"
#include <cstdlib>
#include <QThread>
#include <QDebug>
#include <QStringListModel>
#include <QTimer>
#include <QMessageBox>
struct product {
const char *product;
dc_descriptor_t *descriptor;
struct product *next;
};
struct vendor {
const char *vendor;
struct product *productlist;
struct vendor *next;
};
struct mydescriptor {
const char *vendor;
const char *product;
dc_family_t type;
unsigned int model;
};
namespace DownloadFromDcGlobal{
const char *err_string;
};
DownloadFromDCWidget *DownloadFromDCWidget::instance()
{
static DownloadFromDCWidget *dialog = new DownloadFromDCWidget();
dialog->setAttribute(Qt::WA_QuitOnClose, false);
return dialog;
}
DownloadFromDCWidget::DownloadFromDCWidget(QWidget* parent, Qt::WindowFlags f) :
QDialog(parent, f), ui(new Ui::DownloadFromDiveComputer), thread(0), timer(new QTimer(this)),
currentState(INITIAL)
{
ui->setupUi(this);
ui->progressBar->hide();
ui->progressBar->setMinimum(0);
ui->progressBar->setMaximum(100);
fill_computer_list();
vendorModel = new QStringListModel(vendorList);
ui->vendor->setModel(vendorModel);
if (default_dive_computer_vendor) {
ui->vendor->setCurrentIndex(ui->vendor->findText(default_dive_computer_vendor));
productModel = new QStringListModel(productList[default_dive_computer_vendor]);
ui->product->setModel(productModel);
if (default_dive_computer_product)
ui->product->setCurrentIndex(ui->product->findText(default_dive_computer_product));
}
if (default_dive_computer_device)
ui->device->setText(default_dive_computer_device);
timer->setInterval(200);
connect(timer, SIGNAL(timeout()), this, SLOT(updateProgressBar()));
updateState(INITIAL);
}
void DownloadFromDCWidget::runDialog()
{
updateState(INITIAL);
exec();
}
void DownloadFromDCWidget::updateProgressBar()
{
ui->progressBar->setValue(progress_bar_fraction *100);
}
void DownloadFromDCWidget::updateState(states state)
{
if (state == currentState)
return;
if (state == INITIAL) {
ui->progressBar->hide();
markChildrenAsEnabled();
timer->stop();
}
// tries to cancel an on going download
else if (currentState == DOWNLOADING && state == CANCELLING) {
import_thread_cancelled = true;
ui->cancel->setEnabled(false);
}
// user pressed cancel but the application isn't doing anything.
// means close the window
else if ((currentState == INITIAL || currentState == CANCELLED || currentState == DONE || currentState == ERROR)
&& state == CANCELLING) {
timer->stop();
reject();
}
// the cancelation process is finished
else if (currentState == CANCELLING && (state == DONE || state == CANCELLED)) {
timer->stop();
state = CANCELLED;
ui->progressBar->setValue(0);
ui->progressBar->hide();
markChildrenAsEnabled();
}
// DOWNLOAD is finally done, close the dialog and go back to the main window
else if (currentState == DOWNLOADING && state == DONE) {
timer->stop();
ui->progressBar->setValue(100);
markChildrenAsEnabled();
accept();
}
// DOWNLOAD is started.
else if (state == DOWNLOADING) {
timer->start();
ui->progressBar->setValue(0);
ui->progressBar->show();
markChildrenAsDisabled();
}
// got an error
else if (state == ERROR) {
QMessageBox::critical(this, tr("Error"), this->thread->error, QMessageBox::Ok);
markChildrenAsEnabled();
ui->progressBar->hide();
ui->ok->setText(tr("retry"));
}
// properly updating the widget state
currentState = state;
}
void DownloadFromDCWidget::on_vendor_currentIndexChanged(const QString& vendor)
{
QAbstractItemModel *currentModel = ui->product->model();
if (!currentModel)
return;
productModel = new QStringListModel(productList[vendor]);
ui->product->setModel(productModel);
// Memleak - but deleting gives me a crash.
//currentModel->deleteLater();
}
void DownloadFromDCWidget::fill_computer_list()
{
dc_iterator_t *iterator = NULL;
dc_descriptor_t *descriptor = NULL;
struct mydescriptor *mydescriptor;
QStringList computer;
dc_descriptor_iterator(&iterator);
while (dc_iterator_next (iterator, &descriptor) == DC_STATUS_SUCCESS) {
const char *vendor = dc_descriptor_get_vendor(descriptor);
const char *product = dc_descriptor_get_product(descriptor);
if (!vendorList.contains(vendor))
vendorList.append(vendor);
if (!productList[vendor].contains(product))
productList[vendor].push_back(product);
descriptorLookup[QString(vendor) + QString(product)] = descriptor;
}
dc_iterator_free(iterator);
/* and add the Uemis Zurich which we are handling internally
THIS IS A HACK as we magically have a data structure here that
happens to match a data structure that is internal to libdivecomputer;
this WILL BREAK if libdivecomputer changes the dc_descriptor struct...
eventually the UEMIS code needs to move into libdivecomputer, I guess */
mydescriptor = (struct mydescriptor*) malloc(sizeof(struct mydescriptor));
mydescriptor->vendor = "Uemis";
mydescriptor->product = "Zurich";
mydescriptor->type = DC_FAMILY_NULL;
mydescriptor->model = 0;
if (!vendorList.contains("Uemis"))
vendorList.append("Uemis");
if (!productList["Uemis"].contains("Zurich"))
productList["Uemis"].push_back("Zurich");
descriptorLookup[QString("UemisZurich")] = (dc_descriptor_t *)mydescriptor;
}
void DownloadFromDCWidget::on_cancel_clicked()
{
updateState(CANCELLING);
}
void DownloadFromDCWidget::on_ok_clicked()
{
updateState(DOWNLOADING);
// I don't really think that create/destroy the thread
// is really necessary.
if (thread) {
thread->deleteLater();
}
data.devname = strdup(ui->device->text().toUtf8().data());
data.vendor = strdup(ui->vendor->currentText().toUtf8().data());
data.product = strdup(ui->product->currentText().toUtf8().data());
data.descriptor = descriptorLookup[ui->vendor->currentText() + ui->product->currentText()];
data.force_download = ui->forceDownload->isChecked();
data.deviceid = data.diveid = 0;
set_default_dive_computer(data.vendor, data.product);
set_default_dive_computer_device(data.devname);
thread = new DownloadThread(this, &data);
connect(thread, SIGNAL(finished()),
this, SLOT(onDownloadThreadFinished()), Qt::QueuedConnection);
MainWindow *w = mainWindow();
connect(thread, SIGNAL(finished()), w, SLOT(refreshDisplay()));
thread->start();
}
bool DownloadFromDCWidget::preferDownloaded()
{
return ui->preferDownloaded->isChecked();
}
void DownloadFromDCWidget::reject()
{
// we don't want the download window being able to close
// while we're still downloading.
if (currentState != DOWNLOADING && currentState != CANCELLING)
QDialog::reject();
}
void DownloadFromDCWidget::onDownloadThreadFinished()
{
if (currentState == DOWNLOADING) {
if (thread->error.isEmpty())
updateState(DONE);
else
updateState(ERROR);
} else
updateState(CANCELLED);
}
void DownloadFromDCWidget::markChildrenAsDisabled()
{
ui->device->setDisabled(true);
ui->vendor->setDisabled(true);
ui->product->setDisabled(true);
ui->forceDownload->setDisabled(true);
ui->preferDownloaded->setDisabled(true);
ui->ok->setDisabled(true);
ui->search->setDisabled(true);
}
void DownloadFromDCWidget::markChildrenAsEnabled()
{
ui->device->setDisabled(false);
ui->vendor->setDisabled(false);
ui->product->setDisabled(false);
ui->forceDownload->setDisabled(false);
ui->preferDownloaded->setDisabled(false);
ui->ok->setDisabled(false);
ui->cancel->setDisabled(false);
ui->search->setDisabled(false);
}
DownloadThread::DownloadThread(QObject* parent, device_data_t* data): QThread(parent),
data(data)
{
}
static QString str_error(const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
const QString str = QString().vsprintf( fmt, args );
va_end(args);
return str;
}
void DownloadThread::run()
{
DownloadFromDCWidget *dfdcw = DownloadFromDCWidget::instance();
const char *error;
if (!strcmp(data->vendor, "Uemis"))
error = do_uemis_import(data->devname, data->force_download);
else
error = do_libdivecomputer_import(data);
if (error) {
this->error = str_error(error, data->devname, data->vendor, data->product);
}
// I'm not sure if we should really call process_dives even
// if there's an error or a cancelation
process_dives(TRUE, dfdcw->preferDownloaded());
}