subsurface/profile-widget/profilescene.h

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// SPDX-License-Identifier: GPL-2.0
// Displays the dive profile. Used by the interactive profile widget
// and the printing/exporting code.
#ifndef PROFILESCENE_H
#define PROFILESCENE_H
#include "core/color.h"
#include "core/profile.h"
#include <QGraphicsScene>
#include <QPainter>
#include <memory>
class AbstractProfilePolygonItem;
class DiveCalculatedCeiling;
class DiveCalculatedTissue;
class DiveCartesianAxis;
class DiveEventItem;
class DiveGasPressureItem;
class DiveHeartrateItem;
class DiveMeanDepthItem;
class DivePercentageItem;
class DivePixmaps;
class DivePlannerPointsModel;
class DiveProfileItem;
class DiveReportedCeiling;
class DiveTemperatureItem;
class DiveTextItem;
class PartialPressureGasItem;
class ProfileAnimation;
class TankItem;
class ProfileScene : public QGraphicsScene {
public:
ProfileScene(double dpr, bool printMode, bool isGrayscale);
~ProfileScene();
void resize(QSizeF size);
void clear();
bool pointOnProfile(const QPointF &point) const;
void anim(double fraction); // Called by the animation with 0.0-1.0 (start to stop).
// Can be compared with literal 1.0 to determine "end" state.
// If a plannerModel is passed, the deco-information is taken from there.
void plotDive(const struct dive *d, int dc, DivePlannerPointsModel *plannerModel = nullptr, bool inPlanner = false,
bool instant = false, bool keepPlotInfo = false, bool calcMax = true, double zoom = 1.0, double zoomedPosition = 0.0);
void draw(QPainter *painter, const QRect &pos,
const struct dive *d, int dc,
DivePlannerPointsModel *plannerModel = nullptr, bool inPlanner = false);
const struct dive *d;
int dc;
private:
using DataAccessor = double (*)(const plot_data &data);
template<typename T, class... Args> T *createItem(const DiveCartesianAxis &vAxis, DataAccessor accessor, int z, Args&&... args);
PartialPressureGasItem *createPPGas(DataAccessor accessor, color_index_t color, color_index_t colorAlert,
const double *thresholdSettingsMin, const double *thresholdSettingsMax);
template <int ACT, int MAX> void addTissueItems(double dpr);
void updateVisibility(bool diveHasHeartBeat, bool simplified); // Update visibility of non-interactive chart features according to preferences
void updateAxes(bool diveHasHeartBeat, bool simplified); // Update axes according to preferences
friend class ProfileWidget2; // For now, give the ProfileWidget full access to the objects on the scene
double dpr; // Device Pixel Ratio. A DPR of one corresponds to a "standard" PC screen.
bool printMode;
bool isGrayscale;
int maxtime;
int maxdepth;
struct plot_info plotInfo;
QRectF profileRegion; // Region inside the axes, where the crosshair is painted in plan and edit mode.
DiveCartesianAxis *profileYAxis;
DiveCartesianAxis *gasYAxis;
DiveCartesianAxis *temperatureAxis;
DiveCartesianAxis *timeAxis;
DiveCartesianAxis *cylinderPressureAxis;
DiveCartesianAxis *heartBeatAxis;
DiveCartesianAxis *percentageAxis;
std::vector<AbstractProfilePolygonItem *> profileItems;
DiveProfileItem *diveProfileItem;
DiveTemperatureItem *temperatureItem;
DiveMeanDepthItem *meanDepthItem;
DiveGasPressureItem *gasPressureItem;
QList<DiveEventItem *> eventItems;
DiveTextItem *diveComputerText;
DiveReportedCeiling *reportedCeiling;
PartialPressureGasItem *pn2GasItem;
PartialPressureGasItem *pheGasItem;
PartialPressureGasItem *po2GasItem;
PartialPressureGasItem *o2SetpointGasItem;
PartialPressureGasItem *ccrsensor1GasItem;
PartialPressureGasItem *ccrsensor2GasItem;
PartialPressureGasItem *ccrsensor3GasItem;
PartialPressureGasItem *ocpo2GasItem;
DiveCalculatedCeiling *diveCeiling;
DiveTextItem *decoModelParameters;
std::vector<DiveCalculatedTissue *> allTissues;
DiveHeartrateItem *heartBeatItem;
DivePercentageItem *percentageItem;
TankItem *tankItem;
std::shared_ptr<const DivePixmaps> pixmaps;
std::unique_ptr<ProfileAnimation> animation;
std::vector<DiveCartesianAxis *> animatedAxes;
};
#endif