2018-07-23 21:41:23 +00:00
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// SPDX-License-Identifier: GPL-2.0
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// Note: this header file is used by the undo-machinery and should not be included elsewhere.
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#ifndef COMMAND_DIVELIST_H
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#define COMMAND_DIVELIST_H
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#include "command_base.h"
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#include <QVector>
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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// This helper structure describes a dive that we want to add.
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// Potentially it also adds a trip (if deletion of the dive resulted in deletion of the trip)
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struct DiveToAdd {
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OwningDivePtr dive; // Dive to add
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OwningTripPtr tripToAdd; // Not-null if we also have to add a dive
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dive_trip *trip; // Trip the dive belongs to, may be null
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int idx; // Position in divelist
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};
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// This helper structure describes a dive that should be moved to / removed from
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// a trip. If the "trip" member is null, the dive is removed from its trip (if
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// it is in a trip, that is)
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struct DiveToTrip
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{
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struct dive *dive;
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dive_trip *trip;
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};
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// This helper structure describes a number of dives to add to /remove from /
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// move between trips.
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// It has ownership of the trips (if any) that have to be added before hand.
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struct DivesToTrip
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{
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std::vector<DiveToTrip> divesToMove; // If dive_trip is null, remove from trip
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std::vector<OwningTripPtr> tripsToAdd;
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};
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class AddDive : public Base {
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public:
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2018-07-30 08:33:25 +00:00
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AddDive(dive *dive, bool autogroup);
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2018-07-23 21:41:23 +00:00
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo
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Dive list: implement proper Qt-model semantics for DiveTripModel
Previously, each dive-list modifying function would lead to a
full model reset. Instead, implement proper Qt-model semantics
using beginInsertRows()/endInsertRows(), beginRemoveRows()/
endRemoveRows(), dataChange().
To do so, a DiveListNotifer singleton is generatated, which
broadcasts all changes to the dive-list. Signals are sent by
the commands and received by the DiveTripModel. Signals are
batched by dive-trip. This seems to be an adequate compromise
for the two kinds of list-views (tree and list). In the common
usecase mostly dives of a single trip are affected.
Thus, batching of dives is performed in two positions:
- At command-level to batch by trip
- In DiveTripModel to feed batches of contiguous elements
to Qt's begin*/end*-functions.
This is conceptually simple, but rather complex code. To avoid
repetition of complex loops, the batching is implemented in
templated-functions, which are passed lambda-functions, which
are called for each batch.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-07-30 07:20:25 +00:00
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// Note: we use a vector even though we add only a single dive, so
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// that we can reuse the multi-dive functions of the other commands.
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std::vector<DiveToAdd> divesToAdd;
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2018-07-23 21:41:23 +00:00
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// For undo
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Dive list: implement proper Qt-model semantics for DiveTripModel
Previously, each dive-list modifying function would lead to a
full model reset. Instead, implement proper Qt-model semantics
using beginInsertRows()/endInsertRows(), beginRemoveRows()/
endRemoveRows(), dataChange().
To do so, a DiveListNotifer singleton is generatated, which
broadcasts all changes to the dive-list. Signals are sent by
the commands and received by the DiveTripModel. Signals are
batched by dive-trip. This seems to be an adequate compromise
for the two kinds of list-views (tree and list). In the common
usecase mostly dives of a single trip are affected.
Thus, batching of dives is performed in two positions:
- At command-level to batch by trip
- In DiveTripModel to feed batches of contiguous elements
to Qt's begin*/end*-functions.
This is conceptually simple, but rather complex code. To avoid
repetition of complex loops, the batching is implemented in
templated-functions, which are passed lambda-functions, which
are called for each batch.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-07-30 07:20:25 +00:00
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std::vector<dive *> divesToRemove;
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2018-07-23 21:41:23 +00:00
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};
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class DeleteDive : public Base {
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public:
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DeleteDive(const QVector<dive *> &divesToDelete);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo
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std::vector<struct dive*> divesToDelete;
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std::vector<OwningTripPtr> tripsToAdd;
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std::vector<DiveToAdd> divesToAdd;
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};
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class ShiftTime : public Base {
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public:
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ShiftTime(const QVector<dive *> &changedDives, int amount);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo and undo
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QVector<dive *> diveList;
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int timeChanged;
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};
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class RenumberDives : public Base {
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public:
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RenumberDives(const QVector<QPair<int, int>> &divesToRenumber);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo and undo: pairs of dive-id / new number
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QVector<QPair<int, int>> divesToRenumber;
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};
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// The classes RemoveDivesFromTrip, RemoveAutogenTrips, CreateTrip, AutogroupDives
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// and MergeTrips all do the same thing, just the intialization differs.
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// Therefore, define a base class with the proper data-structures, redo()
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// and undo() functions and derive to specialize the initialization.
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class TripBase : public Base {
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protected:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo and undo
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DivesToTrip divesToMove;
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};
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struct RemoveDivesFromTrip : public TripBase {
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RemoveDivesFromTrip(const QVector<dive *> &divesToRemove);
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};
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struct RemoveAutogenTrips : public TripBase {
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RemoveAutogenTrips();
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};
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struct AddDivesToTrip : public TripBase {
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AddDivesToTrip(const QVector<dive *> &divesToAdd, dive_trip *trip);
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};
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struct CreateTrip : public TripBase {
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CreateTrip(const QVector<dive *> &divesToAdd);
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};
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struct AutogroupDives : public TripBase {
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AutogroupDives();
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};
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struct MergeTrips : public TripBase {
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MergeTrips(dive_trip *trip1, dive_trip *trip2);
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};
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class SplitDives : public Base {
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public:
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// If time is < 0, split at first surface interval
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SplitDives(dive *d, duration_t time);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo
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// For each dive to split, we remove one from and put two dives into the backend
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dive *diveToSplit;
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DiveToAdd splitDives[2];
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// For undo
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// For each dive to unsplit, we remove two dives from and add one into the backend
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DiveToAdd unsplitDive;
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dive *divesToUnsplit[2];
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};
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class MergeDives : public Base {
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public:
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MergeDives(const QVector<dive *> &dives);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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// For redo
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// Add one and remove a batch of dives
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DiveToAdd mergedDive;
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std::vector<dive *> divesToMerge;
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// For undo
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// Remove one and add a batch of dives
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dive *diveToUnmerge;
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std::vector<DiveToAdd> unmergedDives;
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// For undo and redo
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QVector<QPair<int, int>> divesToRenumber;
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};
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} // namespace Command
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#endif // COMMAND_DIVELIST_H
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