subsurface/core/event.cpp

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// SPDX-License-Identifier: GPL-2.0
#include "event.h"
#include "divecomputer.h"
#include "eventtype.h"
#include "subsurface-string.h"
event::event() : type(SAMPLE_EVENT_NONE), flags(0), value(0),
divemode(OC), hidden(false)
{
/* That overwrites divemode. Is this a smart thing to do? */
gas.index = -1;
gas.mix = gasmix_air;
}
event::event(unsigned int time, int type, int flags, int value, const std::string &name) :
type(type), flags(flags), value(value), divemode(OC),
hidden(false), name(name)
{
int gas_index = -1;
fraction_t he;
this->time.seconds = time;
/*
* Expand the events into a sane format. Currently
* just gas switches
*/
switch (type) {
case SAMPLE_EVENT_GASCHANGE2:
/* High 16 bits are He percentage */
he.permille = (value >> 16) * 10;
/* Extension to the GASCHANGE2 format: cylinder index in 'flags' */
/* TODO: verify that gas_index < num_cylinders. */
if (flags > 0)
gas_index = flags-1;
/* Fallthrough */
case SAMPLE_EVENT_GASCHANGE:
/* Low 16 bits are O2 percentage */
gas.mix.he = he;
gas.mix.o2.permille = (value & 0xffff) * 10;
gas.index = gas_index;
break;
}
remember_event_type(this);
}
event::~event()
{
}
bool event::is_gaschange() const
{
return type == SAMPLE_EVENT_GASCHANGE || type == SAMPLE_EVENT_GASCHANGE2;
}
bool event::is_divemodechange() const
{
return name == "modechange";
}
bool event::operator==(const event &b) const
{
return std::tie(time.seconds, type, flags, value, name) ==
std::tie(b.time.seconds, b.type, b.flags, b.value, b.name);
}
enum event_severity event::get_severity() const
{
switch (flags & SAMPLE_FLAGS_SEVERITY_MASK) {
case SAMPLE_FLAGS_SEVERITY_INFO:
return EVENT_SEVERITY_INFO;
case SAMPLE_FLAGS_SEVERITY_WARN:
return EVENT_SEVERITY_WARN;
case SAMPLE_FLAGS_SEVERITY_ALARM:
return EVENT_SEVERITY_ALARM;
default:
return EVENT_SEVERITY_NONE;
}
}
event_loop::event_loop(const char *name) : name(name), idx(0)
{
}
struct event *event_loop::next(struct divecomputer &dc)
{
if (name.empty())
return nullptr;
while (idx < dc.events.size()) {
struct event &ev = dc.events[idx++];
if (ev.name == name)
return &ev;
}
return nullptr;
}
const struct event *event_loop::next(const struct divecomputer &dc)
{
return next(const_cast<divecomputer &>(dc));
}
struct event *get_first_event(struct divecomputer &dc, const std::string &name)
{
auto it = std::find_if(dc.events.begin(), dc.events.end(), [name](auto &ev) { return ev.name == name; });
return it != dc.events.end() ? &*it : nullptr;
}
const struct event *get_first_event(const struct divecomputer &dc, const std::string &name)
{
return get_first_event(const_cast<divecomputer &>(dc), name);
}