subsurface/desktop-widgets/command_private.h

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// SPDX-License-Identifier: GPL-2.0
// Private definitions for the command-objects
#ifndef COMMAND_PRIVATE_H
#define COMMAND_PRIVATE_H
#include "core/dive.h"
#include <vector>
#include <utility>
#include <QVector>
namespace Command {
// Generally, signals are sent in batches per trip. To avoid writing the same loop
// again and again, this template takes a vector of trip / dive pairs, sorts it
// by trip and then calls a function-object with trip and a QVector of dives in that trip.
// Input parameters:
// - dives: a vector of trip,dive pairs, which will be sorted and processed in batches by trip.
// - action: a function object, taking a trip-pointer and a QVector of dives, which will be called for each batch.
template<typename Function>
void processByTrip(std::vector<std::pair<dive_trip *, dive *>> &dives, Function action)
{
// Use std::tie for lexicographical sorting of trip, then start-time
std::sort(dives.begin(), dives.end(),
[](const std::pair<dive_trip *, dive *> &e1, const std::pair<dive_trip *, dive *> &e2)
{ return std::tie(e1.first, e1.second->when) < std::tie(e2.first, e2.second->when); });
// Then, process the dives in batches by trip
size_t i, j; // Begin and end of batch
for (i = 0; i < dives.size(); i = j) {
dive_trip *trip = dives[i].first;
for (j = i + 1; j < dives.size() && dives[j].first == trip; ++j)
; // pass
// Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way.
QVector<dive *> divesInTrip(j - i);
for (size_t k = i; k < j; ++k)
divesInTrip[k - i] = dives[k].second;
// Finally, emit the signal
action(trip, divesInTrip);
}
}
// The processByTrip() function above takes a vector if (trip, dive) pairs.
// This overload takes a vector of dives.
template<typename Vector, typename Function>
void processByTrip(Vector &divesIn, Function action)
{
std::vector<std::pair<dive_trip *, dive *>> dives;
dives.reserve(divesIn.size());
for (dive *d: divesIn)
dives.push_back({ d->divetrip, d });
processByTrip(dives, action);
}
// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
// null if "seletion" is empty). Return true if the selection or current dive changed.
bool setSelection(const std::vector<dive *> &selection, dive *currentDive);
// Get currently selectd dives
std::vector<dive *> getDiveSelection();
} // namespace Command
#endif // COMMAND_PRIVATE_H