subsurface/packaging/ios/build.sh

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#!/bin/bash
#
# show what you are doing and stop when things break
set -x
set -e
doVersion=$1
DEBUGRELEASE="Release"
DRCONFIG="release"
ARCHS="armv7 arm64 x86_64"
TARGET="iphoneos"
TARGET2="Device"
# deal with all the command line arguments
while [[ $# -gt 0 ]] ; do
arg="$1"
case $arg in
-debug)
# build for debugging
DEBUGRELEASE="Debug"
DRCONFIG="qml_debug"
;;
-simulator)
# build for the simulator instead of for a device
ARCHS="x86_64"
TARGET="iphonesimulator"
TARGET2="simulator"
;;
*)
echo "Unknown command line argument $arg"
;;
esac
shift
done
# set up easy to use variables with the important paths
TOP=$(pwd)
SUBSURFACE_SOURCE=${TOP}/../../../subsurface
IOS_QT=${TOP}/Qt
QT_VERSION=$(cd ${IOS_QT}; ls -d [1-9]* | awk -F. '{ printf("%02d.%02d.%02d\n", $1,$2,$3); }' | sort -n | tail -1 | sed -e 's/\.0/\./g;s/^0//')
if [ -z $QT_VERSION ] ; then
echo "Couldn't determine Qt version; giving up"
exit 1
fi
# Which versions are we building against?
SQLITE_VERSION=3090200
LIBXML2_VERSION=2.9.2
LIBXSLT_VERSION=1.1.28
LIBZIP_VERSION=0.11.2
LIBGIT2_VERSION=0.26.0
# not on iOS so far, but kept here for completeness
LIBUSB_VERSION=1.0.19
LIBFTDI_VERSION=1.2
# NOTE: NOT IDENTICAL TO OTHER PLATFORMS
# in order not to make "technical version" bumps
# script/build.sh contains:
#
# CURRENT_LIBZIP="1.2.0" (very different)
# CURRENT_HIDAPI="hidapi-0.7.0" (not used)
# CURRENT_LIBCURL="curl-7_54_1" (not used)
# CURRENT_LIBUSB="v1.0.21" (different but not used)
# CURRENT_OPENSSL="OpenSSL_1_1_0f" (not used)
# CURRENT_LIBSSH2="libssh2-1.8.0" (not used)
# CURRENT_LIBGIT2="v0.26.0" (different, remark the v, which is the branch name)
#
# SQLITE, LIBXSLT and LIBXML2 are only used on this platform
#
# LIBXML2 states a version number, but the repo, does not contain a branch pr release
# so master is used.
# set up the Subsurface versions by hand
GITVERSION=$(git describe --abbrev=12)
CANONICALVERSION=$(git describe --abbrev=12 | sed -e 's/-g.*$// ; s/^v//' | sed -e 's/-/./')
MOBILEVERSION=$(grep MOBILE ../../cmake/Modules/version.cmake | cut -d\" -f 2)
echo "#define GIT_VERSION_STRING \"$GITVERSION\"" > subsurface-mobile/ssrf-version.h
echo "#define CANONICAL_VERSION_STRING \"$CANONICALVERSION\"" >> subsurface-mobile/ssrf-version.h
echo "#define MOBILE_VERSION_STRING \"$MOBILEVERSION\"" >> subsurface-mobile/ssrf-version.h
BUNDLE=org.subsurface-divelog.subsurface-mobile
if [ "${IOS_BUNDLE_PRODUCT_IDENTIFIER}" != "" ] ; then
BUNDLE=${IOS_BUNDLE_PRODUCT_IDENTIFIER}
fi
# create Info.plist with the correct versions
cat Info.plist.in | sed "s/@MOBILE_VERSION@/$MOBILEVERSION/;s/@CANONICAL_VERSION@/$CANONICALVERSION/;s/@PRODUCT_BUNDLE_IDENTIFIER@/$BUNDLE/" > Info.plist
if [ "$doVersion" = "version" ] ; then
exit 0
fi
# Build Subsurface-mobile by default
SUBSURFACE_MOBILE=1
pushd ${SUBSURFACE_SOURCE}
bash scripts/mobilecomponents.sh
popd
# now build all the dependencies for the three relevant architectures (x86_64 is for the simulator)
for ARCH in $ARCHS; do
echo next building for $ARCH
INSTALL_ROOT=$TOP/install-root-$ARCH
mkdir -p $INSTALL_ROOT/lib $INSTALL_ROOT/bin $INSTALL_ROOT/include
PKG_CONFIG_LIBDIR=$INSTALL_ROOT/lib/pkgconfig
declare -x PKG_CONFIG_PATH=$PKG_CONFIG_LIBDIR
declare -x PREFIX=$INSTALL_ROOT
if [ "$ARCH" = "x86_64" ] ; then
declare -x SDK_NAME="iphonesimulator"
declare -x TOOLCHAIN_FILE="${TOP}/iPhoneSimulatorCMakeToolchain"
declare -x IOS_PLATFORM=SIMULATOR64
declare -x BUILDCHAIN=x86_64-apple-darwin
else
declare -x SDK_NAME="iphoneos"
declare -x TOOLCHAIN_FILE="${TOP}/iPhoneDeviceCMakeToolchain"
declare -x IOS_PLATFORM=OS
declare -x BUILDCHAIN=arm-apple-darwin
fi
declare -x ARCH_NAME=$ARCH
declare -x SDK=$SDK_NAME
declare -x SDK_DIR=`xcrun --sdk $SDK_NAME --show-sdk-path`
declare -x PLATFORM_DIR=`xcrun --sdk $SDK_NAME --show-sdk-platform-path`
declare -x CC=`xcrun -sdk $SDK_NAME -find clang`
declare -x CXX=`xcrun -sdk $SDK_NAME -find clang++`
declare -x LD=`xcrun -sdk $SDK_NAME -find ld`
declare -x CFLAGS="-arch $ARCH_NAME -isysroot $SDK_DIR -miphoneos-version-min=6.0 -I$SDK_DIR/usr/include -fembed-bitcode"
declare -x CXXFLAGS="$CFLAGS"
declare -x LDFLAGS="$CFLAGS -lpthread -lc++ -L$SDK_DIR/usr/lib -fembed-bitcode"
# openssl build stuff.
export DEVELOPER=$(xcode-select --print-path)\
export IPHONEOS_SDK_VERSION=$(xcrun --sdk iphoneos --show-sdk-version)
export IPHONEOS_DEPLOYMENT_VERSION="6.0"
export IPHONEOS_PLATFORM=$(xcrun --sdk iphoneos --show-sdk-platform-path)
export IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path)
export IPHONESIMULATOR_PLATFORM=$(xcrun --sdk iphonesimulator --show-sdk-platform-path)
export IPHONESIMULATOR_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path)
export OSX_SDK_VERSION=$(xcrun --sdk macosx --show-sdk-version)
export OSX_DEPLOYMENT_VERSION="10.8"
export OSX_PLATFORM=$(xcrun --sdk macosx --show-sdk-platform-path)
export OSX_SDK=$(xcrun --sdk macosx --show-sdk-path)
target=$ARCH
hosttarget=$ARCH
if [ ! -e sqlite-autoconf-${SQLITE_VERSION}.tar.gz ] ; then
curl -O http://www.sqlite.org/2015/sqlite-autoconf-${SQLITE_VERSION}.tar.gz
fi
if [ ! -e sqlite-autoconf-${SQLITE_VERSION} ] ; then
tar -zxf sqlite-autoconf-${SQLITE_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/sqlite3.pc ] ; then
mkdir -p sqlite-build-$ARCH_NAME
pushd sqlite-build-$ARCH_NAME
CFLAGS="${CFLAGS} -DSQLITE_ENABLE_LOCKING_STYLE=0"
../sqlite-autoconf-${SQLITE_VERSION}/configure \
--prefix="$PREFIX" \
--host="$BUILDCHAIN" \
--enable-static \
--disable-shared \
--disable-readline \
--disable-dynamic-extensions
# running make tries to build the command line executable which fails
# so let's hack around that
make libsqlite3.la
touch sqlite3
make install-libLTLIBRARIES install-pkgconfigDATA
popd
fi
if [ ! -d libxml2 ] ; then
git clone https://github.com/GNOME/libxml2.git libxml2
fi
pushd libxml2
if ! git checkout v$LIBXML2_VERSION ; then
echo "Can't find the right tag in libxml2 - giving up"
exit 1
fi
autoreconf --install
popd
if [ ! -e $PKG_CONFIG_LIBDIR/libxml-2.0.pc ] ; then
mkdir -p libxml2-build-$ARCH
pushd libxml2-build-$ARCH
if [ "$ARCH_NAME" == "x86_64" ]; then
../libxml2/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --without-python --without-iconv --enable-static --disable-shared
else
../libxml2/configure --host=arm-apple-darwin --prefix=${PREFIX} --without-python --without-iconv --enable-static --disable-shared
fi
perl -pi -e 's/runtest\$\(EXEEXT\)//' Makefile
perl -pi -e 's/testrecurse\$\(EXEEXT\)//' Makefile
make
make install
popd
fi
if [ ! -d libxslt ] ; then
git clone https://github.com/GNOME/libxslt.git libxslt
fi
# libxslt have too old config.sub
cp libxml2/config.sub libxslt
pushd libxslt
if ! git checkout v$LIBXSLT_VERSION ; then
echo "Can't find the right tag in libxslt - giving up"
exit 1
fi
autoreconf --install
popd
if [ ! -e $PKG_CONFIG_LIBDIR/libxslt.pc ] ; then
mkdir -p libxslt-build-$ARCH_NAME
pushd libxslt-build-$ARCH_NAME
../libxslt/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --with-libxml-prefix=${PREFIX} --without-python --without-crypto --enable-static --disable-shared
make
make install
popd
fi
if [ ! -e libzip-${LIBZIP_VERSION}.tar.gz ] ; then
curl -O https://libzip.org/download/libzip-${LIBZIP_VERSION}.tar.gz
fi
if [ ! -e libzip-${LIBZIP_VERSION} ] ; then
tar -zxf libzip-${LIBZIP_VERSION}.tar.gz
fi
if [ ! -e $PKG_CONFIG_LIBDIR/libzip.pc ] ; then
mkdir -p libzip-build-$ARCH_NAME
pushd libzip-build-$ARCH_NAME
../libzip-${LIBZIP_VERSION}/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared
make
make install
popd
fi
if [ ! -d libgit2 ] ; then
git clone https://github.com/libgit2/libgit2.git
fi
pushd libgit2
git fetch origin
if ! git checkout v$LIBGIT2_VERSION ; then
echo "Can't find the right tag in libgit2 - giving up"
exit 1
fi
# libgit2 with -Wall on iOS creates megabytes of warnings...
sed -i.bak 's/ADD_C_FLAG_IF_SUPPORTED(-W/# ADD_C_FLAG_IF_SUPPORTED(-W/' CMakeLists.txt
popd
if [ ! -e $PKG_CONFIG_LIBDIR/libgit2.pc ] ; then
mkdir -p libgit2-build-$ARCH
pushd libgit2-build-$ARCH
cmake ../libgit2 \
-G "Unix Makefiles" \
-DBUILD_SHARED_LIBS="OFF" \
-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
-DSHA1_TYPE=builtin \
-DBUILD_CLAR=OFF \
-DCMAKE_INSTALL_PREFIX=${PREFIX} \
-DCMAKE_PREFIX_PATH=${PREFIX} \
-DCURL=OFF \
-DUSE_SSH=OFF \
../libgit2/
sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' CMakeFiles/git2.dir/flags.make
make
make install
# Patch away pkg-config dependency to zlib, its there, i promise
perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' $PKG_CONFIG_LIBDIR/libgit2.pc
popd
fi
# build libdivecomputer
if [ ! -d ../../libdivecomputer/src ] ; then
pushd ../..
git submodule init
git submodule update --recursive
pushd libdivecomputer
autoreconf --install
autoreconf --install
popd
popd
fi
if [ ! -f libdivecomputer-${ARCH}.SHA ] ; then
echo "" > libdivecomputer-${ARCH}.SHA
fi
git submodule update --recursive
CURRENT_SHA=$(cd ../../libdivecomputer ; git describe)
PREVIOUS_SHA=$(cat libdivecomputer-${ARCH}.SHA)
if [ ! "$CURRENT_SHA" = "$PREVIOUS_SHA" ] ; then
echo $CURRENT_SHA > libdivecomputer-${ARCH}.SHA
mkdir -p libdivecomputer-build-$ARCH
pushd libdivecomputer-build-$ARCH
../../../libdivecomputer/configure --host=${BUILDCHAIN} --prefix=${PREFIX} --enable-static --disable-shared --enable-examples=no --without-libusb --without-hidapi --enable-ble
make
make install
popd
fi
done
# build googlemaps
if [ ! -d googlemaps ] ; then
git clone git://github.com/subsurface-divelog/googlemaps
fi
mkdir -p googlemaps-build
pushd googlemaps-build
${IOS_QT}/${QT_VERSION}/ios/bin/qmake ../googlemaps/googlemaps.pro CONFIG+=release
make
popd
# now combine the libraries into fat libraries
rm -rf install-root
cp -a install-root-x86_64 install-root
if [ "$TARGET" = "iphoneos" ] ; then
pushd install-root/lib
for LIB in $(find . -type f -name \*.a); do
lipo ../../install-root-armv7/lib/$LIB ../../install-root-arm64/lib/$LIB ../../install-root-x86_64/lib/$LIB -create -output $LIB
done
popd
fi
pushd ${SUBSURFACE_SOURCE}/translations
SRCS=$(ls *.ts | grep -v source)
popd
pushd Subsurface-mobile
mkdir -p translations
for src in $SRCS; do
${IOS_QT}/${QT_VERSION}/ios/bin/lrelease ${SUBSURFACE_SOURCE}/translations/$src -qm translations/${src/.ts/.qm}
done
popd
# in order to be able to use xcode without going through Qt Creator
# call qmake directly
mkdir -p build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-${DEBUGRELEASE}
cd build-Subsurface-mobile-Qt_$(echo ${QT_VERSION} | tr . _)_for_iOS-${DEBUGRELEASE}
${IOS_QT}/${QT_VERSION}/ios/bin/qmake ../Subsurface-mobile/Subsurface-mobile.pro \
-spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=$DRCONFIG
make qmake_all