subsurface/divesite.h

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C
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#ifndef DIVESITE_H
#define DIVESITE_H
#include "units.h"
#include <stdlib.h>
struct dive_site
{
uint32_t uuid;
char *name;
degrees_t latitude, longitude;
char *description;
char *notes;
};
struct dive_site_table {
int nr, allocated;
struct dive_site **dive_sites;
};
extern struct dive_site_table dive_site_table;
static inline struct dive_site *get_dive_site(int nr)
{
if (nr >= dive_site_table.nr || nr < 0)
return NULL;
return dive_site_table.dive_sites[nr];
}
/* iterate over each dive site */
#define for_each_dive_site(_i, _x) \
for ((_i) = 0; ((_x) = get_dive_site(_i)) != NULL; (_i)++)
static inline struct dive_site *get_dive_site_by_uuid(uint32_t uuid)
{
int i;
struct dive_site *ds;
for_each_dive_site (i, ds)
if (ds->uuid == uuid)
return get_dive_site(i);
return NULL;
}
/* there could be multiple sites of the same name - return the first one */
static inline uint32_t get_dive_site_uuid_by_name(const char *name)
{
int i;
struct dive_site *ds;
for_each_dive_site (i, ds)
if (ds->name == name)
return ds->uuid;
return 0;
}
struct dive_site *alloc_dive_site();
uint32_t create_dive_site(const char *name, degrees_t latitude, degrees_t longitude);
uint32_t dive_site_uuid_by_name(const char *name);
#endif // DIVESITE_H