Add weightsystem delegate to enable editing of weightsystem

This is very much analogous to the way cylinders are implemented.
That means that just like with cylinders, if the user enters a new type
and hits 'tab' before hitting 'enter', Subsurface will crash.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2013-05-23 18:40:16 -07:00
parent ecbcd4db47
commit 01a3bd2cc6
5 changed files with 218 additions and 9 deletions

View file

@ -21,7 +21,7 @@ Q_OBJECT
public:
static TankInfoModel* instance();
enum Column { DESCRIPTION, ML, BAR};
enum Column {DESCRIPTION, ML, BAR};
TankInfoModel();
/*reimp*/ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
@ -36,6 +36,28 @@ private:
int rows;
};
/* Encapsulate ws_info */
class WSInfoModel : public QAbstractTableModel {
Q_OBJECT
public:
static WSInfoModel* instance();
enum Column {DESCRIPTION, GR};
WSInfoModel();
/*reimp*/ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
/*reimp*/ int columnCount(const QModelIndex& parent = QModelIndex()) const;
/*reimp*/ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
/*reimp*/ int rowCount(const QModelIndex& parent = QModelIndex()) const;
/*reimp*/ bool insertRows(int row, int count, const QModelIndex& parent = QModelIndex());
/*reimp*/ bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
void clear();
void update();
private:
int rows;
};
/* Encapsulation of the Cylinder Model, that presents the
* Current cylinders that are used on a dive. */
class CylindersModel : public QAbstractTableModel {
@ -70,6 +92,8 @@ class WeightModel : public QAbstractTableModel {
Q_OBJECT
public:
enum Column {REMOVE, TYPE, WEIGHT, COLUMNS};
explicit WeightModel(QObject *parent = 0);
/*reimp*/ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
/*reimp*/ int columnCount(const QModelIndex& parent = QModelIndex()) const;
/*reimp*/ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
@ -77,6 +101,7 @@ public:
/*reimp*/ Qt::ItemFlags flags(const QModelIndex& index) const;
/*reimp*/ bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
void passInData(const QModelIndex& index, const QVariant& value);
void add();
void clear();
void update();