build.sh: fix broken logic to pull mobile components

In commit f28f03afe2 ("build.sh: make it easier to build
Subsurface-mobile") I mistakenly broke the logic that decides to run the
mobilecomponents.sh script.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2016-01-18 11:20:05 -08:00
parent 37c10c8fd6
commit 040d3cd413

View file

@ -183,12 +183,6 @@ if [ "$SUBSURFACE_EXECUTABLE" = "DesktopExecutable" ] ; then
make install
fi
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
cd $SRC/subsurface
bash ./scripts/mobilecomponents.sh
fi
# finally, build Subsurface
if [ $PLATFORM = Darwin ] ; then
@ -203,6 +197,12 @@ for (( i=0 ; i < ${#BUILDS[@]} ; i++ )) ; do
BUILDDIR=${BUILDDIRS[$i]}
echo "build $SUBSURFACE_EXECUTABLE in $BUILDDIR"
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
cd $SRC/subsurface
bash ./scripts/mobilecomponents.sh
fi
mkdir -p $SRC/subsurface/$BUILDDIR
cd $SRC/subsurface/$BUILDDIR
export CMAKE_PREFIX_PATH=$INSTALL_ROOT/lib/cmake