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Make impossible to change dives while editing one.
This is to prevent loss of data, so if the user is editing something, either cancel the edition or save it, to continue moving around on the Dive List. - Only the dive list is affected, user can still play with the globe and the profile. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 51 additions and 6 deletions
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@ -26,6 +26,13 @@
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#include "modeldelegates.h"
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#include "models.h"
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static MainWindow* instance = 0;
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MainWindow* mainWindow()
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{
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return instance;
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}
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MainWindow::MainWindow() : ui(new Ui::MainWindow())
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{
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ui->setupUi(this);
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@ -39,6 +46,7 @@ MainWindow::MainWindow() : ui(new Ui::MainWindow())
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ui->ListWidget->reload();
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ui->ListWidget->setFocus();
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ui->globe->reload();
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instance = this;
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}
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void MainWindow::current_dive_changed(int divenr)
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@ -465,3 +473,23 @@ void MainWindow::closeEvent(QCloseEvent *event)
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event->accept();
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writeSettings();
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}
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DiveListView* MainWindow::dive_list()
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{
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return ui->ListWidget;
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}
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GlobeGPS* MainWindow::globe()
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{
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return ui->globe;
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}
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ProfileGraphicsView* MainWindow::graphics()
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{
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return ui->ProfileWidget;
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}
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MainTab* MainWindow::information()
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{
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return ui->InfoWidget;
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}
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