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CylindersModel: listen and react to signals
React to signals from the undo-commands and update the model accordingly. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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@ -54,6 +54,9 @@ public
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slots:
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void remove(QModelIndex index);
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void cylindersReset(const QVector<dive *> &dives);
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void cylinderAdded(dive *d, int pos);
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void cylinderRemoved(dive *d, int pos);
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void cylinderEdited(dive *d, int pos);
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private:
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dive *d;
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