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scripts: run all scripts with -e
Run all scripts with -e so they exit as soon as something breaks. That way the build stops at the first error, not some other error. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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7 changed files with 7 additions and 7 deletions
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#!/bin/bash
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#!/bin/bash -e
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#
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# Author(s): Guillaume GARDET <guillaume.gardet@free.fr>
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#
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#!/bin/bash
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#!/bin/bash -e
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#
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# Author(s): Guillaume GARDET <guillaume.gardet@free.fr>
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#
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#!/bin/bash
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#!/bin/bash -e
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# Hash is 3A8CE62A483083EDEA5581A61E770EC1FA8BECE8 but it doesn't seem to
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# find the key by hash
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#!/bin/bash
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#!/bin/bash -e
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if test "x$GTK_DEBUG_LAUNCHER" != x; then
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set -x
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#!/bin/bash
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#!/bin/bash -e
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# start from the directory above the combined subsurface & subsurface/libdivecomputer directory
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#
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# in order to be able to make changes to the debian/* files without changing the source
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#!/bin/bash
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#!/bin/bash -e
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# build Subsurface for Win32
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#
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#!/bin/bash
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#!/bin/bash -e
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#
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# this should be run from the src directory, the layout is supposed to
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# look like this:
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