Consistently use slots / signals

We started out using Q_SLOTS and Q_SIGNALS but then changed our mind.
Let's make this consistent again.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2013-06-19 10:20:16 -07:00
parent 0a92052765
commit 07a16574e9
7 changed files with 10 additions and 10 deletions

View file

@ -42,7 +42,7 @@ public:
void mousePressEvent(QGraphicsSceneMouseEvent* event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent* event);
bool eventFilter(QObject* , QEvent* );
public Q_SLOTS:
public slots:
void setRect(const QRectF& rect);
private:
@ -98,7 +98,7 @@ protected:
void wheelEvent(QWheelEvent* event);
void showEvent(QShowEvent* event);
public Q_SLOTS:
public slots:
void refresh();
void edit_dive_time(const QString& time);