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win32: optimize the console and logging logic
Currently one has to explicitly use --win32console and/or --win32log to enable a dedicated console (a console window that opens next to the Subsurface window) or to enable file logging on Win32. This patch makes the following changes: - removes the --win32* command line arguments - removes the dedicated console window support - if the app starts from a shortcut and not from a console, always redirect stderr and stdout to _err & _out log files - if the app starts from a console redirect stderr and stdout to that console Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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8 changed files with 24 additions and 76 deletions
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@ -767,7 +767,7 @@ extern int subsurface_access(const char *path, int mode);
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extern int subsurface_stat(const char* path, struct stat* buf);
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extern struct zip *subsurface_zip_open_readonly(const char *path, int flags, int *errorp);
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extern int subsurface_zip_close(struct zip *zip);
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extern void subsurface_console_init(bool dedicated, bool logfile);
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extern void subsurface_console_init(void);
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extern void subsurface_console_exit(void);
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extern bool subsurface_user_is_root(void);
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