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Correctly unselect trips when dive list filters change
Oddly Qt left the trips selected (but all dives where unselected in the UI). This got our internal state rather confused. With this change we clean up that mess and go back to just having those dives that were originally selected and are still visible show up as selected. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 39 additions and 5 deletions
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@ -234,6 +234,29 @@ void DiveListView::selectTrip(dive_trip_t *trip)
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expand(idx);
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}
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// this is an odd one - when filtering the dive list the selection status of the trips
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// is kept - but all other selections are lost. That's gets us into rather inconsistent state
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// we call this function which clears the selection state of the trips as well, but does so
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// without updating our internal "->selected" state. So once we called this function we can
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// go back and select those dives that are still visible under the filter and everything
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// works as expected
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void DiveListView::clearTripSelection()
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{
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// we want to make sure no trips are selected
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disconnect(selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)), this, SLOT(selectionChanged(QItemSelection, QItemSelection)));
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disconnect(selectionModel(), SIGNAL(currentChanged(QModelIndex, QModelIndex)), this, SLOT(currentChanged(QModelIndex, QModelIndex)));
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Q_FOREACH (const QModelIndex &index, selectionModel()->selectedRows()) {
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dive_trip_t *trip = static_cast<dive_trip_t *>(index.data(DiveTripModel::TRIP_ROLE).value<void *>());
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if (!trip)
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continue;
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selectionModel()->select(index, QItemSelectionModel::Deselect);
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}
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connect(selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)), this, SLOT(selectionChanged(QItemSelection, QItemSelection)));
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connect(selectionModel(), SIGNAL(currentChanged(QModelIndex, QModelIndex)), this, SLOT(currentChanged(QModelIndex, QModelIndex)));
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}
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void DiveListView::unselectDives()
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{
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// make sure we don't try to redraw the dives during the selection change
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@ -25,6 +25,7 @@ public:
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void reload(DiveTripModel::Layout layout, bool forceSort = true);
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bool eventFilter(QObject *, QEvent *);
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void unselectDives();
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void clearTripSelection();
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void selectDive(int dive_table_idx, bool scrollto = false, bool toggle = false);
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void selectDives(const QList<int> &newDiveSelection);
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void rememberSelection();
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@ -2617,18 +2617,28 @@ void MultiFilterSortModel::myInvalidate()
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{
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int i;
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struct dive *d;
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DiveListView *dlv = MainWindow::instance()->dive_list();
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invalidate();
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for_each_dive (i, d) {
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if(d->selected)
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MainWindow::instance()->dive_list()->selectDive(get_idx_by_uniq_id(d->id));
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}
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// first make sure the trips are no longer shown as selected
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// (but without updating the selection state of the dives... this just cleans
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// up an oddity in the filter handling)
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dlv->clearTripSelection();
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// if we have no more selected dives, clean up the display - this later triggers us
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// to pick one of the dives that are shown in the list as selected dive which is the
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// natural behavior
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if (amount_selected == 0)
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if (amount_selected == 0) {
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MainWindow::instance()->cleanUpEmpty();
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} else {
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// otherwise find the dives that should still be selected (the filter above unselected any
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// dive that's no longer visible) and select them again
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for_each_dive (i, d) {
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if(d->selected)
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dlv->selectDive(get_idx_by_uniq_id(d->id));
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}
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}
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}
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void MultiFilterSortModel::addFilterModel(MultiFilterInterface *model)
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