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Code cleanup: implement window title update via signal
This seems quite convoluted to me but I can't seem to make a more straight forward implementation work. The idea is that core code should never directly call into the UI. So instead the core code (this is C code) calls a helper function. That helper function calls a member function of a class which in return emits a signal. The UI code connects to that signal and acts accordingly when it is received. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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6 changed files with 63 additions and 6 deletions
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@ -14,6 +14,7 @@
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#include "ui_mainwindow.h"
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#include "notificationwidget.h"
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#include "windowtitleupdate.h"
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struct DiveList;
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class QSortFilterProxyModel;
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@ -171,6 +172,7 @@ slots:
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void on_actionConfigure_Dive_Computer_triggered();
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void enableDiveSiteEdit(uint32_t id);
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void setDefaultState();
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void setAutomaticTitle();
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protected:
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void closeEvent(QCloseEvent *);
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@ -228,6 +230,7 @@ private:
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};
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QHash<QByteArray, WidgetForQuadrant> applicationState;
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QByteArray currentApplicationState;
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WindowTitleUpdate *wtu;
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};
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#endif // MAINWINDOW_H
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