Code cleanup: implement window title update via signal

This seems quite convoluted to me but I can't seem to make a more straight
forward implementation work. The idea is that core code should never
directly call into the UI.

So instead the core code (this is C code) calls a helper function. That
helper function calls a member function of a class which in return emits a
signal. The UI code connects to that signal and acts accordingly when it
is received.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2015-06-16 06:04:34 -07:00
parent c593dea119
commit 0fa0eb2879
6 changed files with 63 additions and 6 deletions

View file

@ -1073,11 +1073,6 @@ extern "C" bool canReachCloudServer()
return CheckCloudConnection::checkServer();
}
extern "C" void updateWindowTitle()
{
MainWindow::instance()->setTitle();
}
extern "C" void subsurface_mkdir(const char *dir)
{
QDir directory;