Code cleanup: implement window title update via signal

This seems quite convoluted to me but I can't seem to make a more straight
forward implementation work. The idea is that core code should never
directly call into the UI.

So instead the core code (this is C code) calls a helper function. That
helper function calls a member function of a class which in return emits a
signal. The UI code connects to that signal and acts accordingly when it
is received.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2015-06-16 06:04:34 -07:00
parent c593dea119
commit 0fa0eb2879
6 changed files with 63 additions and 6 deletions

20
windowtitleupdate.h Normal file
View file

@ -0,0 +1,20 @@
#ifndef WINDOWTITLEUPDATE_H
#define WINDOWTITLEUPDATE_H
#include <QObject>
class WindowTitleUpdate : public QObject
{
Q_OBJECT
public:
explicit WindowTitleUpdate(QObject *parent = 0);
~WindowTitleUpdate();
static WindowTitleUpdate *instance();
void emitSignal();
signals:
void updateTitle();
private:
static WindowTitleUpdate *m_instance;
};
#endif // WINDOWTITLEUPDATE_H