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general: simplify a few unit manipulations
Now that we have defined addition and subtraction on unit classes, let's use them in a few examples. Yes, some of these are a bit pointless, because they are of the kind a.mbar - b.mbar => (a-b).mbar However, these probably should be further simplified by storing the result in a unit type. This commit is mostly a proof-of-concept. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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14 changed files with 59 additions and 68 deletions
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@ -1260,8 +1260,8 @@ EditCylinder::EditCylinder(int index, cylinder_t cylIn, EditCylinderType typeIn,
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cyl[i].cylinder_use = cylIn.cylinder_use;
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break;
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case EditCylinderType::PRESSURE:
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cyl[i].start.mbar = cylIn.start.mbar;
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cyl[i].end.mbar = cylIn.end.mbar;
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cyl[i].start = cylIn.start;
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cyl[i].end = cylIn.end;
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break;
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case EditCylinderType::GASMIX:
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cyl[i].gasmix = cylIn.gasmix;
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