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general: simplify a few unit manipulations
Now that we have defined addition and subtraction on unit classes, let's use them in a few examples. Yes, some of these are a bit pointless, because they are of the kind a.mbar - b.mbar => (a-b).mbar However, these probably should be further simplified by storing the result in a unit type. This commit is mostly a proof-of-concept. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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14 changed files with 59 additions and 68 deletions
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@ -472,9 +472,9 @@ static bool is_same_cylinder(cylinder_t *cyl_a, cylinder_t *cyl_b)
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static void merge_cylinder_type(cylinder_type_t *src, cylinder_type_t *dst)
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{
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if (!dst->size.mliter)
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dst->size.mliter = src->size.mliter;
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dst->size = src->size;
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if (!dst->workingpressure.mbar)
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dst->workingpressure.mbar = src->workingpressure.mbar;
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dst->workingpressure = src->workingpressure;
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if (dst->description.empty() || dst->description == "---") {
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dst->description = std::move(src->description);
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}
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