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Mobile: always update the preferences when set_unit_system is called
Unit_system is read from git storage but units are set from locale when the app starts. To prevent a miss-match between unit and unit_system we have to always update the preferences variable when set_unit_system is called so that the user doesn't end up with imperial units when the preferences say metric. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 10 additions and 12 deletions
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@ -53,19 +53,17 @@ void qPrefUnits::set_unit_system(const QString& value)
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short int v = value == QStringLiteral("metric") ? METRIC :
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value == QStringLiteral("imperial")? IMPERIAL :
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PERSONALIZE;
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if (v != prefs.unit_system) {
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if (v == METRIC) {
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prefs.unit_system = METRIC;
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prefs.units = SI_units;
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} else if (v == IMPERIAL) {
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prefs.unit_system = IMPERIAL;
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prefs.units = IMPERIAL_units;
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} else {
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prefs.unit_system = PERSONALIZE;
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}
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disk_unit_system(true);
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emit instance()->unit_systemChanged(value);
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if (v == METRIC) {
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prefs.unit_system = METRIC;
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prefs.units = SI_units;
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} else if (v == IMPERIAL) {
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prefs.unit_system = IMPERIAL;
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prefs.units = IMPERIAL_units;
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} else {
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prefs.unit_system = PERSONALIZE;
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}
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disk_unit_system(true);
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emit instance()->unit_systemChanged(value);
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}
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DISK_LOADSYNC_ENUM(Units, "unit_system", unit_system_values, unit_system);
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