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fix copy/paste of dive-site
The copy/pasting of dive-sites was fundamentally broken in at least two ways: 1) The dive-site pointer in struct dive was simply overwritten, which breaks internal consistency. Also, no dive-site changed signals where sent. 2) The copied dive-site was stored as a pointer in a struct dive. Thus, the user could copy a dive, then delete the dive-site and paste. This would lead to a dangling pointer and ultimately crash the application. Fix this by storing the UUID of the dive-site, not a pointer. To do that, don't store a copy of the dive, but collect all the data in a `dive_paste_data` structure. If the dive site has been deleted on paste, do nothing. Send the appropriate signals on pasting. The mobile version had an additional bug: It kept a pointer to the dive to be copied, which might become stale by undo. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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17 changed files with 359 additions and 425 deletions
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@ -13,6 +13,7 @@
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struct divecomputer;
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struct divelog;
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struct dive_components;
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struct dive_paste_data;
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struct dive_site;
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struct dive_trip;
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struct event;
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@ -95,7 +96,7 @@ int editDiveSiteNew(const QString &newName, bool currentDiveOnly);
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int editTags(const QStringList &newList, bool currentDiveOnly);
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int editBuddies(const QStringList &newList, bool currentDiveOnly);
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int editDiveGuide(const QStringList &newList, bool currentDiveOnly);
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void pasteDives(const dive *d, dive_components what);
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void pasteDives(const dive_paste_data &data);
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enum class EditProfileType {
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ADD,
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REMOVE,
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