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	fix copy/paste of dive-site
The copy/pasting of dive-sites was fundamentally broken in at least two ways: 1) The dive-site pointer in struct dive was simply overwritten, which breaks internal consistency. Also, no dive-site changed signals where sent. 2) The copied dive-site was stored as a pointer in a struct dive. Thus, the user could copy a dive, then delete the dive-site and paste. This would lead to a dangling pointer and ultimately crash the application. Fix this by storing the UUID of the dive-site, not a pointer. To do that, don't store a copy of the dive, but collect all the data in a `dive_paste_data` structure. If the dive site has been deleted on paste, do nothing. Send the appropriate signals on pasting. The mobile version had an additional bug: It kept a pointer to the dive to be copied, which might become stale by undo. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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					 17 changed files with 359 additions and 425 deletions
				
			
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			@ -38,6 +38,7 @@
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#include "core/settings/qPrefDisplay.h"
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#include "desktop-widgets/about.h"
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#include "desktop-widgets/divecomponentselection.h"
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#include "desktop-widgets/divelistview.h"
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#include "desktop-widgets/divelogexportdialog.h"
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#include "desktop-widgets/divelogimportdialog.h"
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			@ -207,7 +208,6 @@ MainWindow::MainWindow() :
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#ifdef NO_USERMANUAL
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	ui.menuHelp->removeAction(ui.actionUserManual);
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#endif
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	memset(&what, 0, sizeof(what));
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	updateManager = new UpdateManager(this);
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	undoAction = Command::undoAction(this);
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			@ -1424,13 +1424,13 @@ void MainWindow::on_copy_triggered()
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{
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	// open dialog to select what gets copied
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	// copy the displayed dive
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	DiveComponentSelection dialog(this, ©PasteDive, &what);
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	DiveComponentSelection dialog(paste_data, this);
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	dialog.exec();
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}
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void MainWindow::on_paste_triggered()
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{
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	Command::pasteDives(©PasteDive, what);
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	Command::pasteDives(paste_data);
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}
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void MainWindow::on_actionFilterTags_triggered()
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