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profile: introduce a ProfileScene stub
This simply subclasses QGraphicsScene and is used as a drop-in replacement. The plan is to step-by-step move rendering functions there until the non-interactive code can only use the scene and doesn't have to use the QGraphicsView. This will hopefully remove quite some conditional code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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6 changed files with 34 additions and 1 deletions
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@ -24,6 +24,7 @@
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#include "core/units.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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class ProfileScene;
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class RulerItem2;
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struct dive;
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struct plot_info;
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@ -82,6 +83,7 @@ public:
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#ifndef SUBSURFACE_MOBILE
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bool eventFilter(QObject *, QEvent *) override;
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#endif
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std::unique_ptr<ProfileScene> profileScene;
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State currentState;
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int animSpeed;
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