mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 05:00:20 +00:00
Cylinders: dynamically allocate cylinder arrays
Dynamically allocate cylinder arrays in C code. This is a tiny step in removing the MAX_CYLINDERS limitation. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
parent
ff653f721c
commit
16bdbc54b9
2 changed files with 32 additions and 12 deletions
27
core/dive.c
27
core/dive.c
|
@ -757,7 +757,7 @@ static unsigned int get_cylinder_known(const struct dive *dive, const struct div
|
|||
void per_cylinder_mean_depth(const struct dive *dive, struct divecomputer *dc, int *mean, int *duration)
|
||||
{
|
||||
int i;
|
||||
int depthtime[MAX_CYLINDERS] = { 0, };
|
||||
int *depthtime;
|
||||
uint32_t lasttime = 0;
|
||||
int lastdepth = 0;
|
||||
int idx = 0;
|
||||
|
@ -803,6 +803,8 @@ void per_cylinder_mean_depth(const struct dive *dive, struct divecomputer *dc, i
|
|||
if (!dc->samples)
|
||||
fake_dc(dc);
|
||||
const struct event *ev = get_next_event(dc->events, "gaschange");
|
||||
depthtime = malloc(MAX_CYLINDERS * sizeof(*depthtime));
|
||||
memset(depthtime, 0, MAX_CYLINDERS * sizeof(*depthtime));
|
||||
for (i = 0; i < dc->samples; i++) {
|
||||
struct sample *sample = dc->sample + i;
|
||||
uint32_t time = sample->time.seconds;
|
||||
|
@ -835,6 +837,7 @@ void per_cylinder_mean_depth(const struct dive *dive, struct divecomputer *dc, i
|
|||
if (duration[i])
|
||||
mean[i] = (depthtime[i] + duration[i] / 2) / duration[i];
|
||||
}
|
||||
free(depthtime);
|
||||
}
|
||||
|
||||
static void update_min_max_temperatures(struct dive *dive, temperature_t temperature)
|
||||
|
@ -2983,7 +2986,7 @@ bool has_planned(const struct dive *dive, bool planned)
|
|||
struct dive *merge_dives(const struct dive *a, const struct dive *b, int offset, bool prefer_downloaded, struct dive_trip **trip, struct dive_site **site)
|
||||
{
|
||||
struct dive *res = alloc_dive();
|
||||
int cylinders_map_a[MAX_CYLINDERS], cylinders_map_b[MAX_CYLINDERS];
|
||||
int *cylinders_map_a, *cylinders_map_b;
|
||||
|
||||
if (offset) {
|
||||
/*
|
||||
|
@ -3015,6 +3018,8 @@ struct dive *merge_dives(const struct dive *a, const struct dive *b, int offset,
|
|||
MERGE_NONZERO(res, a, b, visibility);
|
||||
STRUCTURED_LIST_COPY(struct picture, a->picture_list ? a->picture_list : b->picture_list, res->picture_list, copy_pl);
|
||||
taglist_merge(&res->tag_list, a->tag_list, b->tag_list);
|
||||
cylinders_map_a = malloc(MAX_CYLINDERS * sizeof(*cylinders_map_a));
|
||||
cylinders_map_b = malloc(MAX_CYLINDERS * sizeof(*cylinders_map_b));
|
||||
merge_cylinders(res, a, b, cylinders_map_a, cylinders_map_b);
|
||||
merge_equipment(res, a, b);
|
||||
merge_temperatures(res, a, b);
|
||||
|
@ -3029,6 +3034,8 @@ struct dive *merge_dives(const struct dive *a, const struct dive *b, int offset,
|
|||
/* we take the first dive site, unless it's empty */
|
||||
*site = a->dive_site && !dive_site_is_empty(a->dive_site) ? a->dive_site : b->dive_site;
|
||||
fixup_dive(res);
|
||||
free(cylinders_map_a);
|
||||
free(cylinders_map_b);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
@ -3046,6 +3053,11 @@ static struct dive *create_new_copy(const struct dive *from)
|
|||
return to;
|
||||
}
|
||||
|
||||
struct start_end_pressure {
|
||||
pressure_t start;
|
||||
pressure_t end;
|
||||
};
|
||||
|
||||
static void force_fixup_dive(struct dive *d)
|
||||
{
|
||||
struct divecomputer *dc = &d->dc;
|
||||
|
@ -3053,8 +3065,7 @@ static void force_fixup_dive(struct dive *d)
|
|||
int old_mintemp = d->mintemp.mkelvin;
|
||||
int old_maxtemp = d->maxtemp.mkelvin;
|
||||
duration_t old_duration = d->duration;
|
||||
cylinder_t old_cylinders[MAX_CYLINDERS];
|
||||
memcpy(old_cylinders, &d->cylinder, MAX_CYLINDERS * sizeof(cylinder_t));
|
||||
struct start_end_pressure *old_pressures = malloc(MAX_CYLINDERS * sizeof(*old_pressures));
|
||||
|
||||
d->maxdepth.mm = 0;
|
||||
dc->maxdepth.mm = 0;
|
||||
|
@ -3064,6 +3075,8 @@ static void force_fixup_dive(struct dive *d)
|
|||
d->maxtemp.mkelvin = 0;
|
||||
d->mintemp.mkelvin = 0;
|
||||
for (int i = 0; i < MAX_CYLINDERS; i++) {
|
||||
old_pressures[i].start = d->cylinder[i].start;
|
||||
old_pressures[i].end = d->cylinder[i].end;
|
||||
d->cylinder[i].start.mbar = 0;
|
||||
d->cylinder[i].end.mbar = 0;
|
||||
}
|
||||
|
@ -3086,11 +3099,11 @@ static void force_fixup_dive(struct dive *d)
|
|||
d->duration = old_duration;
|
||||
for (int i = 0; i < MAX_CYLINDERS; i++) {
|
||||
if (!d->cylinder[i].start.mbar)
|
||||
d->cylinder[i].start = old_cylinders[i].start;
|
||||
d->cylinder[i].start = old_pressures[i].start;
|
||||
if (!d->cylinder[i].end.mbar)
|
||||
d->cylinder[i].end = old_cylinders[i].end;
|
||||
d->cylinder[i].end = old_pressures[i].end;
|
||||
}
|
||||
|
||||
free(old_pressures);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
@ -828,15 +828,18 @@ static void setup_gas_sensor_pressure(const struct dive *dive, const struct dive
|
|||
{
|
||||
int prev, i;
|
||||
const struct event *ev;
|
||||
int seen[MAX_CYLINDERS] = { 0, };
|
||||
unsigned int first[MAX_CYLINDERS] = { 0, };
|
||||
unsigned int last[MAX_CYLINDERS] = { 0, };
|
||||
int *seen = malloc(MAX_CYLINDERS * sizeof(*seen));
|
||||
int *first = malloc(MAX_CYLINDERS * sizeof(*first));
|
||||
int *last = malloc(MAX_CYLINDERS * sizeof(*last));
|
||||
const struct divecomputer *secondary;
|
||||
|
||||
for (i = 0; i < MAX_CYLINDERS; i++) {
|
||||
seen[i] = 0;
|
||||
first[i] = 0;
|
||||
last[i] = INT_MAX;
|
||||
}
|
||||
prev = explicit_first_cylinder(dive, dc);
|
||||
seen[prev] = 1;
|
||||
for (i = 0; i < MAX_CYLINDERS; i++)
|
||||
last[i] = INT_MAX;
|
||||
|
||||
for (ev = get_next_event(dc->events, "gaschange"); ev != NULL; ev = get_next_event(ev->next, "gaschange")) {
|
||||
int cyl = ev->gas.index;
|
||||
|
@ -909,6 +912,10 @@ static void setup_gas_sensor_pressure(const struct dive *dive, const struct dive
|
|||
continue;
|
||||
populate_secondary_sensor_data(dc, pi);
|
||||
} while ((secondary = secondary->next) != NULL);
|
||||
|
||||
free(seen);
|
||||
free(first);
|
||||
free(last);
|
||||
}
|
||||
|
||||
#ifndef SUBSURFACE_MOBILE
|
||||
|
|
Loading…
Reference in a new issue