undo: set dive mode to CCR in undo command, not profile code

When setting a CCR setpoint, the profile code(!) would turn
the dive into a CCR dive. Not only should the display layer
not alter dives, this also means that the action is not
undoable.

Move that to the appropriate undo command, where it makes
more sense, but obviously also makes things more complicated.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2021-01-11 16:52:02 +01:00 committed by Dirk Hohndel
parent cd32c280ae
commit 1a0f6f53ed
4 changed files with 23 additions and 5 deletions

View file

@ -1,4 +1,5 @@
- undo: save to git after editing weights [#3159]
- undo: reset dive-mode on undo of set-point addition
- desktop: complete rewrite of the statistics code, significantly expanding capabilities
- desktop: add preferences option to disable default cylinder types
- mobile: add ability to show fundamentally the same statistics as on the desktop

View file

@ -74,11 +74,24 @@ AddEventDivemodeSwitch::AddEventDivemodeSwitch(struct dive *d, int dcNr, int sec
}
AddEventSetpointChange::AddEventSetpointChange(struct dive *d, int dcNr, int seconds, pressure_t pO2) :
AddEventBase(d, dcNr, create_event(seconds, SAMPLE_EVENT_PO2, 0, pO2.mbar, QT_TRANSLATE_NOOP("gettextFromC", "SP change")))
AddEventBase(d, dcNr, create_event(seconds, SAMPLE_EVENT_PO2, 0, pO2.mbar, QT_TRANSLATE_NOOP("gettextFromC", "SP change"))),
divemode(CCR)
{
setText(Command::Base::tr("Add set point change")); // TODO: format pO2 value in bar or psi.
}
void AddEventSetpointChange::undoit()
{
AddEventBase::undoit();
std::swap(get_dive_dc(d, dcNr)->divemode, divemode);
}
void AddEventSetpointChange::redoit()
{
AddEventBase::redoit();
std::swap(get_dive_dc(d, dcNr)->divemode, divemode);
}
RenameEvent::RenameEvent(struct dive *d, int dcNr, struct event *ev, const char *name) : EventBase(d, dcNr),
eventToAdd(clone_event_rename(ev, name)),
eventToRemove(ev)

View file

@ -5,6 +5,7 @@
#define COMMAND_EVENT_H
#include "command_base.h"
#include "core/divemode.h"
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
@ -35,10 +36,11 @@ private:
class AddEventBase : public EventBase {
public:
AddEventBase(struct dive *d, int dcNr, struct event *ev); // Takes ownership of event!
private:
bool workToBeDone() override;
protected:
void undoit() override;
void redoit() override;
private:
bool workToBeDone() override;
OwningEventPtr eventToAdd; // for redo
event *eventToRemove; // for undo
@ -57,6 +59,10 @@ public:
class AddEventSetpointChange : public AddEventBase {
public:
AddEventSetpointChange(struct dive *d, int dcNr, int seconds, pressure_t pO2);
private:
divemode_t divemode; // Wonderful: this may change the divemode of the dive to CCR
void undoit() override;
void redoit() override;
};
class RenameEvent : public EventBase {

View file

@ -345,8 +345,6 @@ static void check_setpoint_events(const struct dive *dive, struct divecomputer *
do {
i = set_setpoint(pi, i, setpoint.mbar, ev->time.seconds);
setpoint.mbar = ev->value;
if (setpoint.mbar)
dc->divemode = CCR;
ev = get_next_event(ev->next, "SP change");
} while (ev);
set_setpoint(pi, i, setpoint.mbar, INT_MAX);