Clean up DEBUG code

It's still a mess (and the symbols aren't used consistently), but it's a
tiny bit more logical...

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2013-01-04 11:56:43 -08:00
parent 65c85b39ea
commit 1b22ac16f2
2 changed files with 5 additions and 5 deletions

View file

@ -872,17 +872,17 @@ void init_decompression(struct dive *dive)
if (!deco_init) {
clear_deco(surface_pressure);
deco_init = TRUE;
#if DEBUG & 16
#if DECO_CALC_DEBUG & 2
dump_tissues();
#endif
}
add_dive_to_deco(pdive);
#if DEBUG & 16
#if DECO_CALC_DEBUG & 2
printf("added dive #%d\n", pdive->number);
dump_tissues();
#endif
add_segment(surface_pressure, &air, surface_time, 0.0);
#if DEBUG & 16
#if DECO_CALC_DEBUG & 2
printf("after surface intervall of %d:%02u\n", FRACTION(surface_time,60));
dump_tissues();
#endif
@ -890,7 +890,7 @@ void init_decompression(struct dive *dive)
if (!deco_init) {
double surface_pressure = dive->surface_pressure.mbar ? dive->surface_pressure.mbar / 1000.0 : 1.013;
clear_deco(surface_pressure);
#if DEBUG & 16
#if DECO_CALC_DEBUG & 2
printf("no previous dive\n");
dump_tissues();
#endif

View file

@ -1766,7 +1766,7 @@ static struct plot_info *create_plot_info(struct dive *dive, struct divecomputer
entry->ceiling = deco_allowed_depth(ceiling_pressure, surface_pressure, dive, !prefs.calc_ceiling_3m_incr);
}
}
#if DECO_CALC_DEBUG
#if DECO_CALC_DEBUG & 1
dump_tissues();
#endif