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core: move cylinder related functions to struct dive
Seems natural in a C++ code base. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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29 changed files with 250 additions and 259 deletions
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@ -84,14 +84,14 @@ void TankItem::setData(const struct dive *d, const struct divecomputer *dc, int
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struct gasmix gasmix = gasmix_invalid;
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const struct event *ev;
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while ((ev = loop.next(*dc)) != nullptr && ev->time.seconds <= plotStartTime)
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gasmix = get_gasmix_from_event(d, *ev);
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gasmix = d->get_gasmix_from_event(*ev);
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// work through all the gas changes and add the rectangle for each gas while it was used
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int startTime = plotStartTime;
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while (ev && (int)ev->time.seconds < plotEndTime) {
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createBar(startTime, ev->time.seconds, gasmix);
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startTime = ev->time.seconds;
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gasmix = get_gasmix_from_event(d, *ev);
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gasmix = d->get_gasmix_from_event(*ev);
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ev = loop.next(*dc);
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}
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createBar(startTime, plotEndTime, gasmix);
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