Use kirigami built in static mode

Now kirigami needs to be built with a C++ plugin.
In cases of mobile operating systems such as iOS (and in a lesser measuse,
Android) having a proper plugin loaded at runtime may be difficult, so
statically link it together with all of its qml files compiled as a
qresource inside the static library.

Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Marco Martin 2016-06-22 18:17:25 +02:00 committed by Dirk Hohndel
parent 545c60a517
commit 24718adfc3
6 changed files with 40 additions and 50 deletions

View file

@ -21,6 +21,9 @@
#include "qt-models/gpslistmodel.h"
#include "mobile-widgets/qmlprofile.h"
#define KIRIGAMI_BUILD_TYPE_STATIC
#include "mobile-widgets/qml/kirigami/src/kirigamiplugin.h"
QObject *qqWindowObject = NULL;
void init_ui()
@ -32,7 +35,9 @@ void run_ui()
{
qmlRegisterType<QMLManager>("org.subsurfacedivelog.mobile", 1, 0, "QMLManager");
qmlRegisterType<QMLProfile>("org.subsurfacedivelog.mobile", 1, 0, "QMLProfile");
QQmlApplicationEngine engine;
KirigamiPlugin::getInstance().registerTypes();
#if __APPLE__
// when running the QML UI on a Mac the deployment of the QML Components seems
// to fail and the search path for the components is rather odd - simply the