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Undo: don't send signals batched by trip
Since the default view is batched by trips, signals were sent trip-wise. This seemed like a good idea at first, but when more and more parts used these signals, it became a burden. Therefore push the batching to the part of the code where it is needed: the trip view. The divesAdded and divesDeleted are not yet converted, because these are combined with trip addition/deletion. This should also be detangled, but not now. Since the dive-lists were sorted in the processByTrip function, the dive-list model now does its own sorting. This will have to be audited. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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18 changed files with 193 additions and 185 deletions
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@ -37,39 +37,29 @@ enum class TripField {
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class DiveListNotifier : public QObject {
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Q_OBJECT
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signals:
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// Note that there are no signals for trips being added / created / time-shifted,
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// because these events never happen without a dive being added / created / time-shifted.
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// We send one divesAdded, divesDeleted, divesChanged and divesTimeChanged, divesSelected
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// signal per trip (non-associated dives being considered part of the null trip). This is
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// ideal for the tree-view, but might be not-so-perfect for the list view, if trips intermingle
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// or the deletion spans multiple trips. But most of the time only dives of a single trip
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// will be affected and trips don't overlap, so these considerations are moot.
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// Notes:
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// - The dives are always sorted by according to the dives_less_than() function of the core.
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// - The "trip" arguments are null for top-level-dives.
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// Note that there are no signals for trips being added and created
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// because these events never happen without a dive being added, removed or moved.
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// The dives are always sorted according to the dives_less_than() function of the core.
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesChanged(dive_trip *trip, const QVector<dive *> &dives, DiveField field);
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void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void divesTimeChanged(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives);
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void divesChanged(const QVector<dive *> &dives, DiveField field);
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void divesTimeChanged(timestamp_t delta, const QVector<dive *> &dives);
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void cylindersReset(dive_trip *trip, const QVector<dive *> &dives);
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void weightsystemsReset(dive_trip *trip, const QVector<dive *> &dives);
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void cylindersReset(const QVector<dive *> &dives);
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void weightsystemsReset(const QVector<dive *> &dives);
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// Trip edited signal
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void tripChanged(dive_trip *trip, TripField field);
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// Selection-signals come in two kinds:
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// - divesSelected, divesDeselected and currentDiveChanged are finer grained and are
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// called batch-wise per trip (except currentDiveChanged, of course). These signals
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// are used by the dive-list model and view to correctly highlight the correct dives.
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// - divesSelected, divesDeselected and currentDiveChanged are are used by the dive-list
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// model and view to correctly highlight the correct dives.
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// - selectionChanged() is called once at the end of commands if either the selection
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// or the current dive changed. It is used by the main-window / profile to update
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// their data.
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void divesSelected(dive_trip *trip, const QVector<dive *> &dives);
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void divesDeselected(dive_trip *trip, const QVector<dive *> &dives);
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void divesSelected(const QVector<dive *> &dives);
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void divesDeselected(const QVector<dive *> &dives);
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void currentDiveChanged();
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void selectionChanged();
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