core: turn divecomputer list into std::vector<>

Since struct divecomputer is now fully C++ (i.e. cleans up
after itself), we can simply turn the list of divecomputers
into an std::vector<>. This makes the code quite a bit simpler,
because the first divecomputer was actually a subobject.

Yes, this makes the common case of a single divecomputer a
little bit less efficient, but it really shouldn't matter.
If it does, we can still write a special std::vector<>-
like container that keeps the first element inline.

This change makes pointers-to-divecomputers not stable.
So always access the divecomputer via its index. As
far as I can tell, most of the code already does this.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-05-27 17:09:48 +02:00 committed by bstoeger
parent e237f29fb2
commit 284582d2e8
54 changed files with 738 additions and 893 deletions

View file

@ -705,11 +705,11 @@ void MainWindow::on_actionAddDive_triggered()
struct dive d;
d.id = dive_getUniqID();
d.when = QDateTime::currentMSecsSinceEpoch() / 1000L + gettimezoneoffset() + 3600;
d.dc.duration.seconds = 40 * 60;
d.dc.maxdepth.mm = M_OR_FT(15, 45);
d.dc.meandepth.mm = M_OR_FT(13, 39); // this creates a resonable looking safety stop
make_manually_added_dive_dc(&d.dc);
fake_dc(&d.dc);
d.dcs[0].duration.seconds = 40 * 60;
d.dcs[0].maxdepth.mm = M_OR_FT(15, 45);
d.dcs[0].meandepth.mm = M_OR_FT(13, 39); // this creates a resonable looking safety stop
make_manually_added_dive_dc(&d.dcs[0]);
fake_dc(&d.dcs[0]);
add_default_cylinder(&d);
fixup_dive(&d);