core: turn divecomputer list into std::vector<>

Since struct divecomputer is now fully C++ (i.e. cleans up
after itself), we can simply turn the list of divecomputers
into an std::vector<>. This makes the code quite a bit simpler,
because the first divecomputer was actually a subobject.

Yes, this makes the common case of a single divecomputer a
little bit less efficient, but it really shouldn't matter.
If it does, we can still write a special std::vector<>-
like container that keeps the first element inline.

This change makes pointers-to-divecomputers not stable.
So always access the divecomputer via its index. As
far as I can tell, most of the code already does this.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2024-05-27 17:09:48 +02:00 committed by bstoeger
parent e237f29fb2
commit 284582d2e8
54 changed files with 738 additions and 893 deletions

View file

@ -1402,7 +1402,7 @@ struct DiveModeBinner : public SimpleBinner<DiveModeBinner, IntBin> {
return QString(divemode_text_ui[derived_bin(bin).value]);
}
int to_bin_value(const dive *d) const {
int res = (int)d->dc.divemode;
int res = (int)d->dcs[0].divemode;
return res >= 0 && res < NUM_DIVEMODE ? res : OC;
}
};
@ -1413,7 +1413,7 @@ struct DiveModeVariable : public StatsVariableTemplate<StatsVariable::Type::Disc
return StatsTranslations::tr("Dive mode");
}
QString diveCategories(const dive *d) const override {
int mode = (int)d->dc.divemode;
int mode = (int)d->dcs[0].divemode;
return mode >= 0 && mode < NUM_DIVEMODE ?
QString(divemode_text_ui[mode]) : QString();
}