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https://github.com/subsurface/subsurface.git
synced 2025-02-19 22:16:15 +00:00
Converting the device_info list into a Qt data structure
This data structure was quite fragile and made 'undo' when editing rather hard to implement. So instead I decided to turn this into a QMultiMap which seemed like the ideal data structure for it. This map holds all the dive computer related data indexed by the model. As QMultiMap it allows multiple entries per key (model string) and disambiguates between them with the deviceId. This commit turned out much larger than I wanted. But I didn't manage to find a clean way to break it up and make the pieces make sense. So this brings back the Ok / Cancel button for the dive computer edit dialog. And it makes those two buttons actually do the right thing (which is what started this whole process). For this to work we simply copy the map to a working copy and do all edits on that one - and then copy that over the 'real' map when we accept the changes. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
parent
14ccbbf6e8
commit
29b242c703
19 changed files with 302 additions and 253 deletions
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@ -3,16 +3,26 @@
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#include "ui_divecomputermanagementdialog.h"
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#include "mainwindow.h"
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#include <QMessageBox>
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#include "../qthelper.h"
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#include "../helpers.h"
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DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget* parent, Qt::WindowFlags f): QDialog(parent, f)
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, ui( new Ui::DiveComputerManagementDialog())
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DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget* parent, Qt::WindowFlags f): QDialog(parent, f),
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ui( new Ui::DiveComputerManagementDialog()),
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model(0)
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{
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ui->setupUi(this);
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model = new DiveComputerModel();
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ui->tableView->setModel(model);
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init();
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connect(ui->tableView, SIGNAL(clicked(QModelIndex)), this, SLOT(tryRemove(QModelIndex)));
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}
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void DiveComputerManagementDialog::init()
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{
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if (model)
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delete model;
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model = new DiveComputerModel(dcList.dcMap);
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ui->tableView->setModel(model);
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}
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DiveComputerManagementDialog* DiveComputerManagementDialog::instance()
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{
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static DiveComputerManagementDialog *self = new DiveComputerManagementDialog();
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@ -44,3 +54,17 @@ void DiveComputerManagementDialog::tryRemove(const QModelIndex& index)
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model->remove(index);
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}
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}
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void DiveComputerManagementDialog::accept()
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{
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model->keepWorkingList();
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hide();
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close();
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}
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void DiveComputerManagementDialog::reject()
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{
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model->dropWorkingList();
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hide();
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close();
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}
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@ -14,9 +14,12 @@ Q_OBJECT
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public:
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static DiveComputerManagementDialog *instance();
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void update();
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void init();
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public slots:
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void tryRemove(const QModelIndex& index);
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void accept();
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void reject();
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private:
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explicit DiveComputerManagementDialog(QWidget* parent = 0, Qt::WindowFlags f = 0);
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@ -24,4 +27,4 @@ private:
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DiveComputerModel *model;
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};
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#endif
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#endif
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@ -11,7 +11,7 @@
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</rect>
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</property>
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<property name="windowTitle">
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<string>Dialog</string>
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<string>Edit Dive Computer Nicknames</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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@ -21,8 +21,51 @@
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</attribute>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>DiveComputerManagementDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>DiveComputerManagementDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@ -206,6 +206,7 @@ void MainWindow::on_actionDownloadWeb_triggered()
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void MainWindow::on_actionEditDeviceNames_triggered()
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{
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DiveComputerManagementDialog::instance()->init();
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DiveComputerManagementDialog::instance()->update();
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DiveComputerManagementDialog::instance()->show();
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}
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@ -8,7 +8,7 @@
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#include "../helpers.h"
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#include "../dive.h"
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#include "../device.h"
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#include "../qthelper.h"
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#include <QCoreApplication>
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#include <QDebug>
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#include <QColor>
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@ -1162,9 +1162,10 @@ void DiveTripModel::setLayout(DiveTripModel::Layout layout)
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*####################################################################
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*/
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DiveComputerModel::DiveComputerModel(QObject* parent): QAbstractTableModel(parent)
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DiveComputerModel::DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject* parent): QAbstractTableModel(parent)
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{
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dcWorkingMap = dcMap;
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numRows = 0;
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}
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int DiveComputerModel::columnCount(const QModelIndex& parent) const
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QVariant DiveComputerModel::data(const QModelIndex& index, int role) const
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{
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struct device_info *device = head_of_device_info_list();
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for(int i = 0; i < index.row(); i++){
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device = device->next;
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}
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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QVariant ret;
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if (role == Qt::DisplayRole || role == Qt::EditRole){
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switch(index.column()){
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case ID: ret = QString("0x").append(QString::number(device->deviceid, 16)); break;
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case MODEL: ret = device->model; break;
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case NICKNAME: ret = device->nickname; break;
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case ID: ret = QString("0x").append(QString::number(node.deviceId, 16)); break;
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case MODEL: ret = node.model; break;
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case NICKNAME: ret = node.nickName; break;
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}
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}
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void DiveComputerModel::update()
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{
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int count = 0;
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struct device_info *nnl = head_of_device_info_list();
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while (nnl) {
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nnl = nnl->next;
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count++;
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}
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QList<DiveComputerNode> values = dcWorkingMap.values();
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int count = values.count();
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if(numRows){
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beginRemoveRows(QModelIndex(), 0, numRows-1);
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bool DiveComputerModel::setData(const QModelIndex& index, const QVariant& value, int role)
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{
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struct device_info *nnl = head_of_device_info_list();
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for(int i = 0; i < index.row(); i++){
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nnl = nnl->next;
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}
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QByteArray v = value.toByteArray();
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nnl->nickname = strdup(v.data()); // how should I free this before setting a new one?
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// set_dc_nickname(dive); -> should this be used instead?
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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dcWorkingMap.remove(node.model, node);
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node.nickName = value.toString();
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dcWorkingMap.insert(node.model, node);
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return true;
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}
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void DiveComputerModel::remove(const QModelIndex& i)
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void DiveComputerModel::remove(const QModelIndex& index)
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{
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QByteArray model = data(index(i.row(), (int)MODEL)).toByteArray();
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uint32_t deviceid = data(index(i.row(), (int) ID)).toUInt();
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remove_dive_computer(model.data(), deviceid);
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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dcWorkingMap.remove(node.model, node);
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update();
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}
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void DiveComputerModel::dropWorkingList()
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{
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// how do I prevent the memory leak ?
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}
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void DiveComputerModel::keepWorkingList()
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{
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if (dcList.dcMap != dcWorkingMap)
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mark_divelist_changed(TRUE);
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dcList.dcMap = dcWorkingMap;
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}
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#include "../dive.h"
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#include "../divelist.h"
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#include "../qthelper.h"
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QFont defaultModelFont();
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@ -177,20 +178,22 @@ class DiveComputerModel : public QAbstractTableModel
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Q_OBJECT
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public:
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enum {REMOVE, MODEL, ID, NICKNAME, COLUMNS};
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explicit DiveComputerModel(QObject* parent = 0);
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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virtual Qt::ItemFlags flags(const QModelIndex& index) const;
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virtual bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
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DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject *parent = 0);
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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virtual Qt::ItemFlags flags(const QModelIndex& index) const;
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virtual bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
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void update();
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void keepWorkingList();
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void dropWorkingList();
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public slots:
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void remove(const QModelIndex& index);
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private:
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int numRows;
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QMultiMap<QString, DiveComputerNode> dcWorkingMap;
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};
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#endif
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#include "../dive.h"
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#include "../profile.h"
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#include "../device.h"
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#include "../helpers.h"
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#include <libdivecomputer/parser.h>
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#include <libdivecomputer/version.h>
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dc = fake_dc(dc);
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}
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QString nick(get_dc_nickname(dc->model, dc->deviceid));
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QString nick = get_dc_nickname(dc->model, dc->deviceid);
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if (nick.isEmpty())
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nick = QString(dc->model);
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