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mobile/UI: don't double apply the font scale factor
The mobile scale code had a fundamental flaw: we applied the scale factor once to gridUnit, but twice to the font size. So effectively we had font sizes of 72% and 132% (all of course then rounded to integers for no good reason) instead of the intended 85% and 115%. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 8 additions and 6 deletions
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@ -1,5 +1,6 @@
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// SPDX-License-Identifier: GPL-2.0
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#include "themeinterface.h"
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#include "core/subsurface-string.h"
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#include "qmlmanager.h"
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#include "core/metrics.h"
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#include "core/settings/qPrefDisplay.h"
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@ -79,16 +80,17 @@ double ThemeInterface::currentScale()
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void ThemeInterface::set_currentScale(double newScale)
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{
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if (newScale != qPrefDisplay::mobile_scale()) {
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if (!IS_FP_SAME(newScale, qPrefDisplay::mobile_scale())) {
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double factor = newScale / qPrefDisplay::mobile_scale();
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qPrefDisplay::set_mobile_scale(newScale);
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emit currentScaleChanged();
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// Set current font size
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m_basePointSize *= factor;
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defaultModelFont().setPointSizeF(m_basePointSize);
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}
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// Set current font size
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defaultModelFont().setPointSizeF(m_basePointSize * qPrefDisplay::mobile_scale());
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// adjust all used font sizes
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m_regularPointSize = m_basePointSize * qPrefDisplay::mobile_scale();
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m_regularPointSize = m_basePointSize;
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emit regularPointSizeChanged();
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m_headingPointSize = m_regularPointSize * 1.2;
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