VPM-B: Calculate crushing pressure on descent

By calculating crushing pressure after the manually entered phase, we were doing
it wrong for multi-level dives.

Signed-off-by: Rick Walsh <rickmwalsh@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Rick Walsh 2015-08-29 21:51:35 +10:00 committed by Dirk Hohndel
parent 7d09f418f8
commit 2d45e587ba

View file

@ -110,6 +110,9 @@ double interpolate_transition(struct dive *dive, duration_t t0, duration_t t1, d
int depth = interpolate(d0.mm, d1.mm, j - t0.seconds, t1.seconds - t0.seconds);
tissue_tolerance = add_segment(depth_to_mbar(depth, dive) / 1000.0, gasmix, 1, po2.mbar, dive, prefs.bottomsac);
}
if (d1.mm > d0.mm)
calc_crushing_pressure(depth_to_mbar(d1.mm, &displayed_dive) / 1000.0);
return tissue_tolerance;
}
@ -997,7 +1000,6 @@ bool plan(struct diveplan *diveplan, char **cached_datap, bool is_planner, bool
create_dive_from_plan(diveplan, is_planner);
return(false);
}
calc_crushing_pressure(depth_to_mbar(depth, &displayed_dive) / 1000.0);
nuclear_regeneration(clock);
clear_deco(displayed_dive.surface_pressure.mbar / 1000.0);
vpmb_start_gradient();