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code cleanup: use nullptr in C++ files
Using 0 or NULL are C idioms. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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17a6f28827
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2d6633eee0
1 changed files with 8 additions and 8 deletions
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@ -103,7 +103,7 @@ extern "C" int updateProgress(const char *text)
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return progressDialogCanceled;
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return progressDialogCanceled;
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}
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}
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MainWindow *MainWindow::m_Instance = NULL;
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MainWindow *MainWindow::m_Instance = nullptr;
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extern "C" void showErrorFromC(char *buf)
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extern "C" void showErrorFromC(char *buf)
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{
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{
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@ -113,14 +113,14 @@ extern "C" void showErrorFromC(char *buf)
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}
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}
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MainWindow::MainWindow() : QMainWindow(),
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MainWindow::MainWindow() : QMainWindow(),
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actionNextDive(0),
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actionNextDive(nullptr),
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actionPreviousDive(0),
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actionPreviousDive(nullptr),
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#ifndef NO_USERMANUAL
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#ifndef NO_USERMANUAL
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helpView(0),
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helpView(0),
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#endif
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#endif
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state(VIEWALL),
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state(VIEWALL),
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survey(0),
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survey(nullptr),
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findMovedImagesDialog(0)
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findMovedImagesDialog(nullptr)
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{
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{
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Q_ASSERT_X(m_Instance == NULL, "MainWindow", "MainWindow recreated!");
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Q_ASSERT_X(m_Instance == NULL, "MainWindow", "MainWindow recreated!");
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m_Instance = this;
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m_Instance = this;
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@ -376,7 +376,7 @@ MainWindow::MainWindow() : QMainWindow(),
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MainWindow::~MainWindow()
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MainWindow::~MainWindow()
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{
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{
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write_hashes();
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write_hashes();
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m_Instance = NULL;
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m_Instance = nullptr;
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}
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}
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void MainWindow::setupSocialNetworkMenu()
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void MainWindow::setupSocialNetworkMenu()
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@ -743,7 +743,7 @@ void MainWindow::closeCurrentFile()
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/* free the dives and trips */
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/* free the dives and trips */
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clear_git_id();
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clear_git_id();
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clear_dive_file_data();
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clear_dive_file_data();
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setCurrentFile(NULL);
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setCurrentFile(nullptr);
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cleanUpEmpty();
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cleanUpEmpty();
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mark_divelist_changed(false);
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mark_divelist_changed(false);
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@ -2030,7 +2030,7 @@ void MainWindow::hideProgressBar()
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if (progressDialog) {
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if (progressDialog) {
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progressDialog->setValue(100);
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progressDialog->setValue(100);
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delete progressDialog;
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delete progressDialog;
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progressDialog = NULL;
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progressDialog = nullptr;
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}
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}
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}
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}
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