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Correctly edit air/water temp in dive struct
When changing the values of air/water temp after the first time and save, it will be reset the intial value. This is fixed by removing the "select_dc" (which makes the change to the dive struct instead). Fixes #457 Signed-off-by: Yousef Hamza <jo.adama.93@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 2 additions and 2 deletions
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@ -879,14 +879,14 @@ void MainTab::on_divemaster_textChanged()
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void MainTab::on_airtemp_textChanged(const QString &text)
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void MainTab::on_airtemp_textChanged(const QString &text)
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{
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{
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EDIT_SELECTED_DIVES(select_dc(mydive)->airtemp.mkelvin = parseTemperatureToMkelvin(text));
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EDIT_SELECTED_DIVES(mydive->airtemp.mkelvin = parseTemperatureToMkelvin(text));
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markChangedWidget(ui.airtemp);
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markChangedWidget(ui.airtemp);
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validate_temp_field(ui.airtemp, text);
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validate_temp_field(ui.airtemp, text);
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}
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}
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void MainTab::on_watertemp_textChanged(const QString &text)
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void MainTab::on_watertemp_textChanged(const QString &text)
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{
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{
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EDIT_SELECTED_DIVES(select_dc(mydive)->watertemp.mkelvin = parseTemperatureToMkelvin(text));
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EDIT_SELECTED_DIVES(mydive->watertemp.mkelvin = parseTemperatureToMkelvin(text));
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markChangedWidget(ui.watertemp);
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markChangedWidget(ui.watertemp);
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validate_temp_field(ui.watertemp, text);
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validate_temp_field(ui.watertemp, text);
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}
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}
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