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Undo: implement rudimentary support for undo of dive-splitting
For this, the core functionality of the split_dive() and split_dive_at_time() functions were split out into new split_dive_dont_insert() and split_dive_at_time_dont_insert(), which do not add the new dives to the log. Thus, the undo-command can take ownership of these dives, without having to remove them first. The split-dive functionality is temporarily made desktop-only until mobile also supports "UndoObjects". Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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6 changed files with 145 additions and 36 deletions
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@ -180,6 +180,7 @@ void UndoRemoveDivesFromTrip::undo()
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for (auto &pair: divesToAdd)
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add_dive_to_trip(pair.first, pair.second);
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divesToAdd.clear();
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mark_divelist_changed(true);
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// Finally, do the UI stuff:
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MainWindow::instance()->refreshDisplay();
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@ -204,3 +205,58 @@ void UndoRemoveDivesFromTrip::redo()
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// Finally, do the UI stuff:
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MainWindow::instance()->refreshDisplay();
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}
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UndoSplitDives::UndoSplitDives(dive *d, duration_t time)
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{
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setText(gettextFromC::tr("split dive"));
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// Split the dive
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dive *new1, *new2;
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int idx = time.seconds < 0 ?
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split_dive_dont_insert(d, &new1, &new2) :
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split_dive_at_time_dont_insert(d, time, &new1, &new2);
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// If this didn't work, reset pointers so that redo() and undo() do nothing
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if (idx < 0) {
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diveToSplit = nullptr;
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divesToUnsplit[0] = divesToUnsplit[1];
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return;
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}
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diveToSplit = d;
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splitDives[0].dive.reset(new1);
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splitDives[0].trip = d->divetrip;
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splitDives[0].idx = idx;
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splitDives[1].dive.reset(new2);
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splitDives[1].trip = d->divetrip;
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splitDives[1].idx = idx + 1;
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}
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void UndoSplitDives::redo()
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{
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if (!diveToSplit)
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return;
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divesToUnsplit[0] = addDive(splitDives[0]);
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divesToUnsplit[1] = addDive(splitDives[1]);
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unsplitDive = removeDive(diveToSplit);
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mark_divelist_changed(true);
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// Finally, do the UI stuff:
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MainWindow::instance()->refreshDisplay();
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MainWindow::instance()->refreshProfile();
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}
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void UndoSplitDives::undo()
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{
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if (!unsplitDive.dive)
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return;
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// Note: reverse order with respect to redo()
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diveToSplit = addDive(unsplitDive);
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splitDives[1] = removeDive(divesToUnsplit[1]);
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splitDives[0] = removeDive(divesToUnsplit[0]);
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mark_divelist_changed(true);
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// Finally, do the UI stuff:
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MainWindow::instance()->refreshDisplay();
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MainWindow::instance()->refreshProfile();
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}
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