Undo: implement rudimentary support for undo of dive-splitting

For this, the core functionality of the split_dive() and
split_dive_at_time() functions were split out into new
split_dive_dont_insert() and split_dive_at_time_dont_insert(),
which do not add the new dives to the log. Thus, the undo-command
can take ownership of these dives, without having to remove them
first.

The split-dive functionality is temporarily made desktop-only
until mobile also supports "UndoObjects".

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2018-07-20 20:26:06 +02:00 committed by Dirk Hohndel
parent 12df9faaa2
commit 302f6adb79
6 changed files with 145 additions and 36 deletions

View file

@ -180,6 +180,7 @@ void UndoRemoveDivesFromTrip::undo()
for (auto &pair: divesToAdd)
add_dive_to_trip(pair.first, pair.second);
divesToAdd.clear();
mark_divelist_changed(true);
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
@ -204,3 +205,58 @@ void UndoRemoveDivesFromTrip::redo()
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
}
UndoSplitDives::UndoSplitDives(dive *d, duration_t time)
{
setText(gettextFromC::tr("split dive"));
// Split the dive
dive *new1, *new2;
int idx = time.seconds < 0 ?
split_dive_dont_insert(d, &new1, &new2) :
split_dive_at_time_dont_insert(d, time, &new1, &new2);
// If this didn't work, reset pointers so that redo() and undo() do nothing
if (idx < 0) {
diveToSplit = nullptr;
divesToUnsplit[0] = divesToUnsplit[1];
return;
}
diveToSplit = d;
splitDives[0].dive.reset(new1);
splitDives[0].trip = d->divetrip;
splitDives[0].idx = idx;
splitDives[1].dive.reset(new2);
splitDives[1].trip = d->divetrip;
splitDives[1].idx = idx + 1;
}
void UndoSplitDives::redo()
{
if (!diveToSplit)
return;
divesToUnsplit[0] = addDive(splitDives[0]);
divesToUnsplit[1] = addDive(splitDives[1]);
unsplitDive = removeDive(diveToSplit);
mark_divelist_changed(true);
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
MainWindow::instance()->refreshProfile();
}
void UndoSplitDives::undo()
{
if (!unsplitDive.dive)
return;
// Note: reverse order with respect to redo()
diveToSplit = addDive(unsplitDive);
splitDives[1] = removeDive(divesToUnsplit[1]);
splitDives[0] = removeDive(divesToUnsplit[0]);
mark_divelist_changed(true);
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
MainWindow::instance()->refreshProfile();
}