build-system/iOS: ensure cmake works for Qt builds

I stumbled across needing this when trying to build Kirigami via cmake (just
like on Android). I abandoned that attempt, but there seems to be no harm in
adding this.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2020-12-11 17:12:49 -08:00
parent c5074c8af5
commit 320b4a77ef
2 changed files with 2 additions and 0 deletions

View file

@ -4,6 +4,7 @@ SET (CMAKE_CROSSCOMPILING TRUE)
SET (CMAKE_SYSTEM_NAME "Darwin")
SET (CMAKE_SYSTEM_PROCESSOR "arm")
SET (CMAKE_OSX_SYSROOT "$ENV{PLATFORM_DIR}")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET (CMAKE_C_COMPILER $ENV{CC})
SET (CMAKE_CXX_COMPILER $ENV{CXX})

View file

@ -4,6 +4,7 @@ SET (CMAKE_CROSSCOMPILING TRUE)
SET (CMAKE_SYSTEM_NAME "Darwin")
SET (CMAKE_SYSTEM_PROCESSOR "i386")
SET (CMAKE_OSX_SYSROOT "$ENV{PLATFORM_DIR}")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET (CMAKE_C_COMPILER $ENV{CC})
SET (CMAKE_CXX_COMPILER $ENV{CXX})