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New profile: fix event hiding logic
Turns out we unconditionally set all events as visible when redrawing the dive - even with a comment that this should take into account if the event is visible. Oops. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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0f7dfcee26
commit
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3 changed files with 14 additions and 9 deletions
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@ -109,9 +109,17 @@ void DiveEventItem::eventVisibilityChanged(const QString &eventName, bool visibl
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{
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}
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bool DiveEventItem::shouldBeHidden()
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{
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for (int i = 0; i < evn_used; i++) {
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if (!strcmp(internalEvent->name, ev_namelist[i].ev_name) && ev_namelist[i].plot_ev == false)
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return true;
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}
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return false;
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}
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void DiveEventItem::recalculatePos(bool instant)
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{
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bool hidden = false;
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if (!vAxis || !hAxis || !internalEvent || !dataModel)
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return;
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@ -121,11 +129,7 @@ void DiveEventItem::recalculatePos(bool instant)
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hide();
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return;
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}
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for (int i = 0; i < evn_used; i++) {
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if (!strcmp(internalEvent->name, ev_namelist[i].ev_name) && ev_namelist[i].plot_ev == false)
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hidden = true;
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}
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if (!isVisible() && !hidden)
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if (!isVisible() && !shouldBeHidden())
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show();
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int depth = dataModel->data(dataModel->index(result.first().row(), DivePlotDataModel::DEPTH)).toInt();
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qreal x = hAxis->posAtValue(internalEvent->time.seconds);
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@ -134,6 +138,6 @@ void DiveEventItem::recalculatePos(bool instant)
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Animations::moveTo(this, x, y);
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else
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setPos(x, y);
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if (isVisible() && hidden)
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if (isVisible() && shouldBeHidden())
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hide();
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}
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