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Cleanup: remove LocationInformationWidget::endEditDiveSite signal
The signal was caught by the MainWindow to: 1) call setDefaultState() 2) call refreshDisplay() 3) call refreshDisplayedDiveSite() 1) Let's call that directly from the widget. The reason is that in the future there might be multiple way to get into the widget and therefore the widget needs finer control. 2) Remove this call as it produces an unsteady UI. 3) This should be done by undo commands, not only when finishing dive site editing. Thus, the signal becomes unnecessary and can be removed. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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3 changed files with 0 additions and 9 deletions
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@ -168,11 +168,6 @@ MainWindow::MainWindow() : QMainWindow(),
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profileContainer->setLayout(profLayout);
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diveSiteEdit = new LocationInformationWidget(this);
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connect(diveSiteEdit, &LocationInformationWidget::endEditDiveSite,
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this, &MainWindow::setDefaultState);
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connect(diveSiteEdit, SIGNAL(endEditDiveSite()), this, SLOT(refreshDisplay()));
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connect(diveSiteEdit, &LocationInformationWidget::endEditDiveSite,
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mainTab, &MainTab::refreshDisplayedDiveSite);
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std::pair<QByteArray, QVariant> enabled = std::make_pair("enabled", QVariant(true));
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std::pair<QByteArray, QVariant> disabled = std::make_pair("enabled", QVariant(false));
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