From 3c89964d797ea11fbeff18ead576a46f576a91e5 Mon Sep 17 00:00:00 2001 From: Dirk Hohndel Date: Wed, 25 Nov 2020 14:10:48 -0800 Subject: [PATCH] mobile/kirigami: add the shaders as resource These should already be part of the kirigami plugin, but without explicitly adding them here they appear to not get found at runtime. Signed-off-by: Dirk Hohndel --- CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/CMakeLists.txt b/CMakeLists.txt index 48cb26b16..a009bc3af 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -346,6 +346,7 @@ if (SUBSURFACE_TARGET_EXECUTABLE MATCHES "MobileExecutable") ) qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc) qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc) + qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/kirigami/src/scenegraph/shaders/shaders.qrc) # the following is split across two commands since in cmake 3.12 this would result # in a non-sensical "no sources given to target" error if done all as one set of