Preferences UI: create new equipment tab

Remove the "Show unused cylinders" checkbox (Profile tab) and the
"Set default cylinder" qTextEdit box (General tab) and put them in a
separate and new Equipment tab. This sounds like a simple task but,
as can be seen from the files changed, was actually a complex matter.
Adapt the existing test programs (General and TechDetails) for creating
a test program that tests parts of the Equipment tab.

Signed-off-by: willemferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
willemferguson 2019-12-07 20:27:25 +02:00 committed by Dirk Hohndel
parent c121afc96c
commit 3e853e37a5
25 changed files with 369 additions and 105 deletions

View file

@ -0,0 +1,40 @@
// SPDX-License-Identifier: GPL-2.0
#ifndef QPREFEQUIPMENT_H
#define QPREFEQUIPMENT_H
#include "core/pref.h"
#include <QObject>
class qPrefEquipment : public QObject {
Q_OBJECT
Q_PROPERTY(QString default_cylinder READ default_cylinder WRITE set_default_cylinder NOTIFY default_cylinderChanged)
Q_PROPERTY(bool display_unused_tanks READ display_unused_tanks WRITE set_display_unused_tanks NOTIFY display_unused_tanksChanged)
public:
static qPrefEquipment *instance();
// Load/Sync local settings (disk) and struct preference
static void loadSync(bool doSync);
static void load() { loadSync(false); }
static void sync() { loadSync(true); }
public:
static QString default_cylinder() { return prefs.default_cylinder; }
static bool display_unused_tanks() { return prefs.display_unused_tanks; }
public slots:
static void set_default_cylinder(const QString& value);
static void set_display_unused_tanks(bool value);
signals:
void default_cylinderChanged(const QString& value);
void display_unused_tanksChanged(bool value);
private:
qPrefEquipment() {}
static void disk_default_cylinder(bool doSync);
static void disk_display_unused_tanks(bool doSync);
};
#endif