QML UI: set window size on desktop devices

On Android the app figures out the size by itself.

Also change the name to match our naming scheme (Subsurface mobile for the
QML UI).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2015-07-12 10:42:23 -07:00
parent 93d348fa59
commit 4088f9f652
2 changed files with 7 additions and 2 deletions

View file

@ -47,6 +47,10 @@ void run_ui()
QObject *mainWindow = engine.rootObjects().value(0);
QQuickWindow *qml_window = qobject_cast<QQuickWindow *>(mainWindow);
qml_window->setIcon(QIcon(":/subsurface-mobile-icon"));
#if !defined(Q_OS_ANDROID)
qml_window->setHeight(1200);
qml_window->setWidth(800);
#endif
qml_window->show();
#else
window->show();

View file

@ -6,8 +6,9 @@ import QtQuick.Layouts 1.1
import org.subsurfacedivelog.mobile 1.0
ApplicationWindow {
title: qsTr("Subsurface")
width: 500;
title: qsTr("Subsurface mobile")
property bool fullscreen: true
visible: true
QMLManager {
id: manager