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core: default initialize units-type objects to 0
Makes the code much nicer to read. Default initialize cylinder_t to the empty cylinder. This produces lots of warnings, because most structure are now not PODs anymore and shouldn't be erased using memset(). These memset()s will be removed one-by-one and replaced by proper constructors. The whole ordeal made it necessary to add a constructor to struct event. To simplify things the whole optimization of the variable-size event names was removed. In upcoming commits this will be replaced by std::string anyway. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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34 changed files with 128 additions and 148 deletions
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@ -423,7 +423,7 @@ void TabDiveInformation::on_atmPressVal_editingFinished()
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void TabDiveInformation::updateTextBox(int event) // Either the text box has been edited or the pressure type has changed.
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{ // Either way this gets a numeric value and puts it on the text box atmPressVal,
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pressure_t atmpress = { 0 }; // then stores it in dive->surface_pressure.The undo stack for the text box content is
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pressure_t atmpress; // then stores it in dive->surface_pressure.The undo stack for the text box content is
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double altitudeVal; // maintained even though two independent events trigger saving the text box contents.
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dive *currentDive = parent.currentDive;
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if (currentDive) {
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