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core: default initialize units-type objects to 0
Makes the code much nicer to read. Default initialize cylinder_t to the empty cylinder. This produces lots of warnings, because most structure are now not PODs anymore and shouldn't be erased using memset(). These memset()s will be removed one-by-one and replaced by proper constructors. The whole ordeal made it necessary to add a constructor to struct event. To simplify things the whole optimization of the variable-size event names was removed. In upcoming commits this will be replaced by std::string anyway. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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34 changed files with 128 additions and 148 deletions
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@ -122,9 +122,9 @@ void DivePlannerPointsModel::loadFromDive(dive *dIn, int dcNrIn)
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const struct event *evd = NULL;
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enum divemode_t current_divemode = UNDEF_COMP_TYPE;
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cylinders.updateDive(d, dcNr);
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duration_t lasttime = { 0 };
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duration_t lastrecordedtime = {};
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duration_t newtime = {};
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duration_t lasttime;
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duration_t lastrecordedtime;
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duration_t newtime;
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clear();
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removeDeco();
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